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		<id>https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=22812</id>
		<title>Review: Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=22812"/>
		<updated>2025-08-23T09:43:23Z</updated>

		<summary type="html">&lt;p&gt;LoganMurakami0: &lt;/p&gt;
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&lt;div&gt;One of the spookier finds thus far has been the discovery of a woman chained inside of an outhouse. She&#039;s been disfigured and continues, with apparent difficulty, chanting off numbers in a specific order. If you&#039;d like to see or hear her for yourself, you can head to the Braithwaite Estate. On the outer edge is the outhouse with the inmate in question. What&#039;s her story? What do the numbers lead to? Is she locked in there for good reason? Or is it simply because she&#039;s differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, GTAV felt a little too cliché. This is where I get nervous that Red Dead Redemption 2 might lean too heavily on certain tropes. I would much rather see an American western tale that resembles a classic, opposed to a film that has been rebooted as of this year. I do not need a game with big set pieces, explosions and more ammunition falling than the leaves on the trees. I’m going to make one more recommendation of the west I envision opposed to the west presented by Hollywood: the Lonesome Dove series puts on the glitz of western tropes while also doing a great job explaining how people lived at the time. This is more in the style that would be preferred in Red Dead Redemption 2. A game where cowboys are cowboys, people are living by the land they’ve settled and getting along fine with the natives. Yes, there were some bad Tribes, but mostly few and far between.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Red Dead franchise succeeds because it&#039;s playing into the most American fantasies of what the Wild West was, while keeping it grounded. It was a time were America was still getting its footing as a new nation. Things were being discovered by a people who had largely still never seen most of what the land had to offer, thus appropriately titled, the Wild West. It seemed like a hellish dreamscape where those from the east coast talked of savages and wild beast, men who idealized the same sort of lawlessness discussed among certain circles. Yet, it was none of these things, for a people having just arrived to a nation, it was much tamer than one might imagine. Instead, it was a place not overly populated and begging for people to settle its lands (I hope we see Natives in this game). The west was a place of opportunity and discovery, somewhere one could make their mark in a relatively easy way (for the time).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The year is 1911. John Marshton was once a dangerous outlaw but has left that life behind to pursue the simple pleasures of being a family man. John is enjoying his new life until the Bureau of Investigation visits him to work out a deal with him and take his wife and kid into custody for leverage. As a former outlaw, John is facing some serious penalties for his past but the FBI is willing to cut him a break if he brings his former gang members to justice. John agrees to these terms, not like he has much choice, and travels to Fort Mercer to confront his former rappy, Bill Williamson. Things go horribly wrong and instead of bringing anyone to justice, John is shot and left for dead, only to end up in the care of Bonnie MacFarlane.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption is simply one of the best games available for the seventh generation consoles. It did receive a zombie-themed expansion pack called Undead Nightmare, which was a fun novelty but didn&#039;t resonate the same way the base [http://www.annunciogratis.net/author/klarapitre0 Open world game tips] did. The Grand Theft Auto San Andreas Bigfoot reference was rather humorous, though. It clearly uses the Grand Theft Auto games as a template but ends up finding its own identity through the setting, characters and storytelling. Red Dead Redemption 2 is one of the most highly anticipated games of 2018, and with the quality of its predecessor, it has big boots to fill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Outside of that, Rockstar has created an engaging system that allows you to rob shops, stagecoaches and even trains full of people at any time. All you need to do is put on mask (if you don’t want to get caught) and start demanding the goods. If you do most of the story, you won’t need to do this all that often as you’ll be rolling in dough, but it’s a fun way to de-stress. The Wanted system is also back, as the more heinous of crimes you commit and people witness, [http://mail.Directory3.org/details.php?id=394321 please click the next website] higher the bounty is put on your head. You can change your disguise or grow your hair and facial hair out to avoid being recognized, but you’ll probably want to pay it off the fee to avoid bounty hunters coming at you in the wild. Alternatively, if you catch up to a witness, you can threaten them, or if a police officer sees it taking place, you can defuse the situation if it’s not too damaging of a crime. Occasionally it can be a confusing why you’re immediately pinpointed as the perpetrator, though, as we’ve had a number of instances where we killed someone, a pedestrian comes across the body while we’re nowhere to be found, and yet a bounty is set on our character. Overall, though, the system works fine and can even be entertaining to chase witnesses down as they plead for their lives.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.&lt;/div&gt;</summary>
		<author><name>LoganMurakami0</name></author>
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		<title>Benutzer:LoganMurakami0</title>
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		<updated>2025-08-23T09:43:15Z</updated>

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&lt;div&gt;Name: Carmela Self&amp;lt;br&amp;gt;My age: 38 years old&amp;lt;br&amp;gt;Country: France&amp;lt;br&amp;gt;City: Bordeaux &amp;lt;br&amp;gt;Postal code: 33100&amp;lt;br&amp;gt;Address: 56 Cours Jean Jaures&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my homepage - [http://mail.Directory3.org/details.php?id=394321 mail.Directory3.org`s latest blog post]&lt;/div&gt;</summary>
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		<id>https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=16594</id>
		<title>Member Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=16594"/>
		<updated>2025-08-18T20:30:53Z</updated>

		<summary type="html">&lt;p&gt;LoganMurakami0: &lt;/p&gt;
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&lt;div&gt;Is the truth really out there? At least in the Red Dead Redemption universe, that seems to be the case. If you have no idea what I&#039;m talking about, just head between the &amp;quot;N&amp;quot; and &amp;quot;O&amp;quot; of New Hanover on the map, and you&#039;ll come across an old building. Inside, you&#039;ll be met with a pretty weird scene. There are beds lining the sides of the building, with a desk at the end. On the desk lies a note, which rather cryptically hints for you to come back to the building, or stay there, until about 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Red Dead franchise succeeds because it&#039;s playing into the most American fantasies of what the Wild West was, while keeping it grounded. It was a time were America was still getting its footing as a new nation. Things were being discovered by a people who had largely still never seen most of what the land had to offer, thus appropriately titled, the Wild West. It seemed like a hellish dreamscape where those from the east coast talked of savages and wild beast, men who idealized the same sort of lawlessness discussed among certain circles. Yet, it was none of these things, for a people having just arrived to a nation, it was much tamer than one might imagine. Instead, it was a place not overly populated and begging for people to settle its lands (I hope we see Natives in this game). The west was a place of opportunity and discovery, somewhere one could make their mark in a relatively easy way (for the time).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There&#039;s a bit of a debate around this one. Just Northeast of Bacchus Bridge and Southeast of Donner Falls lies a hole in the ground. A somewhat familiar looking hole in the ground, for Tolkien fans. That being said, something about the whole house seems... off. Other than the obvious similarity of being a literal house in a hill, there isn&#039;t much about the house that seems like its Lord of the Rings counterpart. Style-wise, they&#039;re pretty disti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In order to grab the hat, you&#039;ll need a boat. Head out towards the biggest island around, and you&#039;ll find an even bigger, still mostly destroyed pirate ship. Inside lies your prize; the coolest hat in the Seven S&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption was a blast, with numerous side quests, activities and just a big open sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn&#039;t ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he&#039;s a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nintendo and Bandai Namco shook the world of Pokemon in 2014 with the announcement of Pokken Tournament, a brand new fighting game. Obviously there was a lot of excitement over this cross-over, until we found out that it was going to be Japan-only. Even worse, it would only be released in arcades. We’re hoping that Nintendo and Bandai Namco announce this game for the Wii U, and that will launch in North America and Europe.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s safe to say that Red Dead Redemption 2 is easily the most visually-impressive game Rockstar has ever created. While it’s difficult for [https://craigslistdir.org/Open-World-Adventure-Blog_396643.html Open World Game Story Guide] world games to compare to more linear, focused experiences due to the amount of content shoved onto screen at once, there were times when I thought I was playing a CG movie. Maybe that’s a little bit of hyperbole as there are still some compromises that are taken, but for the most part this is arguably the best looking game of the year. Character models are remarkably detailed, even with the most insignificant individuals, and the [http://www.kosmodromstudio.com/comment/html/?244166.html Open world game updates] world is absolutely gorgeous. Not only does it have an incredible amount of variety, from industrial cities to snowy mountains, but the way settings are organized bring the world to life in a sensational way. From a pure visual aspect, the only negative notions are minor ones, namely beards can sometimes look like they’re pulled off a character creator, and the rendering and reflections when moving through water has a strange issue on the sides of the screen. Animation is the only other aspect that can be bothersome at times. Don’t get me wrong, everything is animated meticulous, from faces to actions, but when you need to interact with something in the world, it can put you into an animation that takes a lot longer than you’d hope for. Other than that, I was blown away with what Rockstar was able to accomplish, as the world of Red Dead Redemption 2 is simply breathtaking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&lt;/div&gt;</summary>
		<author><name>LoganMurakami0</name></author>
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		<id>https://goetterkomplex.org/index.php?title=Benutzer:LoganMurakami0&amp;diff=16593</id>
		<title>Benutzer:LoganMurakami0</title>
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		<updated>2025-08-18T20:30:45Z</updated>

		<summary type="html">&lt;p&gt;LoganMurakami0: Die Seite wurde neu angelegt: „Name: Lavina Bungaree&amp;lt;br&amp;gt;My age: 38&amp;lt;br&amp;gt;Country: Great Britain&amp;lt;br&amp;gt;Home town: Charterhouse &amp;lt;br&amp;gt;Postal code: Bs18 0dg&amp;lt;br&amp;gt;Street: 19 Walwyn Rd&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my page [https://craigslistdir.org/Open-World-Adventure-Blog_396643.html Open World Game Story Guide]“&lt;/p&gt;
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&lt;div&gt;Name: Lavina Bungaree&amp;lt;br&amp;gt;My age: 38&amp;lt;br&amp;gt;Country: Great Britain&amp;lt;br&amp;gt;Home town: Charterhouse &amp;lt;br&amp;gt;Postal code: Bs18 0dg&amp;lt;br&amp;gt;Street: 19 Walwyn Rd&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;my page [https://craigslistdir.org/Open-World-Adventure-Blog_396643.html Open World Game Story Guide]&lt;/div&gt;</summary>
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