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	<updated>2026-10-27T16:34:25Z</updated>
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		<id>https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=19338</id>
		<title>Member Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=19338"/>
		<updated>2025-08-20T21:50:17Z</updated>

		<summary type="html">&lt;p&gt;Jina7954738: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When 2 am hits, you&#039;ll know. As long as you&#039;re in the building, a UFO is going to appear right above you, hovering and basking the whole room in green light. Shooting at the flying saucer yields no result, and it will simply leave after a couple of in-game hours, or as soon as you leave the build&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Uncharted 4, Halo 5 and The Legend of Zelda will be the poster-children for the PS4, Xbox One and Wii U throughout 2015. All three will launch in time for the Holiday, and you bet people will be trying to tear them down. PS4 lovers will attack Halo and Zelda, Xbox lovers will attack Uncharted and Zelda and Wii U lovers will attack Uncharted and Halo. Why? There’s no benefit to tearing down any of the three games. All three games are going to be amazing, and if there was any year to try and get all three consoles then 2015 is that year.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Expectations for Batman: Arkham Knight were already high before the game was delayed to June 2, 2015. Now, expectations are even higher. With all this extra time, we’re hoping for the most polished, visceral, and grand Batman experience ever. Batman: Arkham Knight looks set to meet these expectations thanks to a large amount of secrecy surrounding the game. Despite being a high profile game, Rocksteady has been very careful about how much information we get out of each trailer and press release. The story, Gotham City, the Arkham Knight and Scarecrow’s plans remain wrapped in secrecy, and it will be unwrapping those secrets that’s going to make Batman: Arkham Knight hard to put down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John&#039;s face. The game is played in a large [http://Www.Kannikar.net/Travel/open-world-game-reviews-11/ Open world game strategy] world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John&#039;s actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they&#039;ve decided to send a bounty hunter after him so they don&#039;t have to deal with him themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption is simply one of the best games available for the seventh generation consoles. It did receive a zombie-themed expansion pack called Undead Nightmare, which was a fun novelty but didn&#039;t resonate the same way the base game did. The Grand Theft Auto San Andreas Bigfoot reference was rather humorous, though. It clearly uses the Grand Theft Auto games as a template but ends up finding its own identity through the setting, characters and storytelling. Red Dead Redemption 2 is one of the most highly anticipated games of 2018, and with the quality of its predecessor, it has big boots to fill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jina7954738</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=19297</id>
		<title>Red Dead Redemption 2 Needs To Avoid Hollywood Tropes</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=19297"/>
		<updated>2025-08-20T20:50:35Z</updated>

		<summary type="html">&lt;p&gt;Jina7954738: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Uncharted 4, Halo 5 and The Legend of Zelda will be the poster-children for the PS4, Xbox One and Wii U throughout 2015. All three will launch in time for the Holiday, and you bet people will be trying to tear them down. PS4 lovers will attack Halo and Zelda, Xbox lovers will attack Uncharted and Zelda and Wii U lovers will attack Uncharted and Halo. Why? There’s no benefit to tearing down any of the three games. All three games are going to be amazing, and if there was any year to try and get all three consoles then 2015 is that year.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s going to be a little crevice, eventually leading to a cave. In there, you&#039;ll find stone statues, seven in total. Taking another look at the cave paintings, you&#039;ll find that the statues in the painting are accompanied by eagles with varying numbers of tail feathers. The feathers correspond with fingers on the statues, the winning combination being: 2, 7, 5, 8, 3, 4, 6. Once the combination is put in, you&#039;ll be rewarded with three gold b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When 2 am hits, you&#039;ll know. As long as you&#039;re in the building, a UFO is going to appear right above you, hovering and basking the whole room in green light. Shooting at the flying saucer yields no result, and it will simply leave after a couple of in-game hours, or as soon as you leave the build&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 is a long game and there’s a lot to do in it. The main campaign alone, along with a good number of Stranger missions, took us just under fifty hours to complete, which is exponentially longer than its predecessor. That’s barely even participating in the various other activities, such as hunting, gambling, bounty hunting and more. The Stranger missions are one of the bigger draws as they are once again whacky, over-the-top scenarios that fill out the world. Arthur may not have the sarcastic, comical timing of John Marston, but he still lends to each situation with his confusion. Sadly, I never saw a damsel tied up on a railroad track that needed saving. Speaking of Stranger missions, you&#039;re also able to make choices that may affect scenes in the main story. For example, I met one woman earlier in the campaign and she appeared as a prostitute later on, which lead to a bounty immediately put on my head. Another was a surprisingly lengthy scene with a nun who I randomly bumped into once, and Arthur opened up to her. Your choices through the campaign do hold some weight as they can affect where specific people end up in the future and might even expand upon Arthur’s character more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Back in 2007 we were all tired of World War II, and the jump to Modern Warfare was fresh and exciting. The opposite is true today. We’re tired of Modern Warfare and semi-Future Warfare. It’s time for FPS games to try something new, by going into the past. Rumors have been floating around for a while now that Treyarch’s next Call of Duty game would return to World War II, something I very much hope for. We need a change, and sometimes that change can be found by returning to your roots.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When you think of Rockstar Games, Grand Theft Auto is no doubt the first thing that pops into mind. They’ve built a multi-billionaire dollar franchise that has become a household name, but they’re a multi-studio company that has many properties in their catalogue. Midnight Club, Smuggler’s Run, Max Payne, State of Emergency, Bully and so many more, Rockstar is far more than just Grand Theft Auto. With that said, their third-person action adventure formula has worked for them in the past and so they’ve been implementing it into other titles, one for example would be Red Dead Redemption. Released over eight years ago, we dove into the Wild West like we’ve never done so before, with an [http://Www.kannikar.net/Sports/open-world-pilot-gaming-hub-4/ Open World game guide] world ripe for exploration, a compelling story with a loveable cast of characters and a cleverly-designed shooting mechanic. Here we are again, as Rockstar has created a more colossal and immersive game that puts it in a familiar territory, all while making feel like its own identity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2015 is mere hours away, and I could not be more excited to say goodbye to 2014. A lot of things happened during the year that I liked, and a lot of things I didn’t. The games industry has plenty to prove after 2014 with numerous disastrous launches, delays and disappointments. Going forward into 2015 there are certain games I&#039;d like to see announced, certain games launch, or specific things happen within the gaming industry. These are my wishes for the game industry; 15 for 2015.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jina7954738</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=19290</id>
		<title>Red Dead Redemption 2 Needs To Avoid Hollywood Tropes</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=19290"/>
		<updated>2025-08-20T20:37:50Z</updated>

		<summary type="html">&lt;p&gt;Jina7954738: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;One of the more gritty locations in Red Dead Redemption 2 is called the Meteor House. Dubbed so, because everybody inside the house appears to have been utterly disemboweled by a stray meteor. If you&#039;ve got a mind to check out the scene, you can head just West of Brandywine Drop, keeping South of the Abandoned Trading P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another spooky location can be found North of the Grizzlies, just above the &amp;quot;N&amp;quot; in Ambarino. Searching the woods around there reveals an apparently abandoned shelter that appears to have previously housed a witch. One that has not been abandoned for too long, either, because inside is a seemingly fresh cauldron full of some sort of bubbling liquid. If you&#039;re capable of mustering the courage required to take a swig, you&#039;ll black out and reawaken a distance away from the cauld&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Member the games you used to play? We member. The basement at the Hardcore Gamer office has a section known as the Crust Room, with an old grey couch and a big old CRT TV. All the classic systems are down there collecting dust, so in an effort to improve the cleanliness of our work space, we dust off these old consoles every so often and put an old game through its paces, just to make sure everything stays in working order. We even have a beige computer with a floppy disk drive.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Back in 2007 we were all tired of World War II, and the jump to Modern Warfare was fresh and exciting. The opposite is true today. We’re tired of Modern Warfare and semi-Future Warfare. It’s time for FPS games to try something new, by going into the past. Rumors have been floating around for a while now that Treyarch’s next Call of Duty game would return to World War II, something I very much hope for. We need a change, and sometimes that change can be found by returning to your roots.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Red Dead franchise succeeds because it&#039;s playing into the most American fantasies of what the Wild West was, while keeping it grounded. It was a time were America was still getting its footing as a new nation. Things were being discovered by a people who had largely still never seen most of what the land had to offer, thus appropriately titled, the Wild West. It seemed like a hellish dreamscape where those from the east coast talked of savages and wild beast, men who idealized the same sort of lawlessness discussed among certain circles. Yet, it was none of these things, for a people having just arrived to a nation, it was much tamer than one might imagine. Instead, it was a place not overly populated and begging for people to settle its lands (I hope we see Natives in this game). The west was a place of opportunity and discovery, somewhere one could make their mark in a relatively easy way (for the time).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nintendo and Bandai Namco shook the world of Pokemon in 2014 with the announcement of Pokken Tournament, a brand new fighting game. Obviously there was a lot of excitement over this cross-over, until we found out that it was going to be Japan-only. Even worse, it would only be released in arcades. We’re hoping that Nintendo and Bandai Namco announce this game for the Wii U, and that will launch in North America and Europe.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption was a blast, with numerous side quests, activities and just a big [https://bacsychuyenkhoa.net/301.php?url=http%3a%2f%2fDicedirectory.com%2Findex.php%3Fp%3Dd Open World Game News] sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn&#039;t ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he&#039;s a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jina7954738</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=19259</id>
		<title>Review: Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=19259"/>
		<updated>2025-08-20T20:01:26Z</updated>

		<summary type="html">&lt;p&gt;Jina7954738: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Red Dead Redemption is simply one of the best games available for the seventh generation consoles. It did receive a zombie-themed expansion pack called Undead Nightmare, which was a fun novelty but didn&#039;t resonate the same way the base game did. The Grand Theft Auto San Andreas Bigfoot reference was rather humorous, though. It clearly uses the Grand Theft Auto games as a template but ends up finding its own identity through the setting, characters and storytelling. Red Dead Redemption 2 is one of the most highly anticipated games of 2018, and with the quality of its predecessor, it has big boots to fill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse [http://m-care.biz/freecgi/EasyBBS/index.cgi?bid=1 open world game crafting guide] world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A bit hypocritical perhaps, but at least two Uncharted games and one Gears of War game could use some serious updating. Both Uncharted: Drake’s Fortune (2007) and Gears of War (2006) are horribly outdated compared to modern standards. It would be cool to see these games redone with modern gameplay and graphics. Uncharted: Golden Abyss (2012) was released on the PS Vita. Seeing it remade for PS4 would be sweet as pie. Personally, I’d love to see the collections bundled together ala Halo: The Master Chief Collection. Uncharted: The Nathan Drake Collection and Gears of War: The Locust War Collection would be so cool to have.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John&#039;s face. The game is played in a large open world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John&#039;s actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they&#039;ve decided to send a bounty hunter after him so they don&#039;t have to deal with him themselves.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jina7954738</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=19248</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=19248"/>
		<updated>2025-08-20T19:48:17Z</updated>

		<summary type="html">&lt;p&gt;Jina7954738: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Red Dead Redemption 2 has been hyped to hell and back as of last week, and while still not too much is known about the narrative that will be presented, I just can’t help but want another Rockstar tale that blows my mind. [http://Lhtalent.free.fr/modules.php?name=Your_Account&amp;amp;op=userinfo&amp;amp;username=Janina69S0 click the next website] ending of Red Dead Redemption might be one of my favorite endings of any video game ever. Until more is shown, though, I can only dream.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s safe to say that Red Dead Redemption 2 is easily the most visually-impressive game Rockstar has ever created. While it’s difficult for open world games to compare to more linear, focused experiences due to the amount of content shoved onto screen at once, there were times when I thought I was playing a CG movie. Maybe that’s a little bit of hyperbole as there are still some compromises that are taken, but for the most part this is arguably the best looking game of the year. Character models are remarkably detailed, even with the most insignificant individuals, and the open world is absolutely gorgeous. Not only does it have an incredible amount of variety, from industrial cities to snowy mountains, but the way settings are organized bring the world to life in a sensational way. From a pure visual aspect, the only negative notions are minor ones, namely beards can sometimes look like they’re pulled off a character creator, and the rendering and reflections when moving through water has a strange issue on the sides of the screen. Animation is the only other aspect that can be bothersome at times. Don’t get me wrong, everything is animated meticulous, from faces to actions, but when you need to interact with something in the world, it can put you into an animation that takes a lot longer than you’d hope for. Other than that, I was blown away with what Rockstar was able to accomplish, as the world of Red Dead Redemption 2 is simply breathtaking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the spookier finds thus far has been the discovery of a woman chained inside of an outhouse. She&#039;s been disfigured and continues, with apparent difficulty, chanting off numbers in a specific order. If you&#039;d like to see or hear her for yourself, you can head to the Braithwaite Estate. On the outer edge is the outhouse with the inmate in question. What&#039;s her story? What do the numbers lead to? Is she locked in there for good reason? Or is it simply because she&#039;s differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bringing it full circle, I do not want to see Red Dead Redemption 2 pull a Magnificent Seven, even if this means making a bad guy version of the Seven. Which right now it’s looking that way. Seven cowboys riding off into the distance? The Magnificent Seven (I’m talking the 1960 version) is a great standalone tale on its own, while also having borrowed from a tale not its own. If you haven’t heard of Seven Samurai go watch it immediately, stop reading this article. While video games are drawing more and more from film, Rockstar has proved they can develop games that draw from certain pools while keeping it fresh and original.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption was a blast, with numerous side quests, activities and just a big open sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn&#039;t ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he&#039;s a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, GTAV felt a little too cliché. This is where I get nervous that Red Dead Redemption 2 might lean too heavily on certain tropes. I would much rather see an American western tale that resembles a classic, opposed to a film that has been rebooted as of this year. I do not need a game with big set pieces, explosions and more ammunition falling than the leaves on the trees. I’m going to make one more recommendation of the west I envision opposed to the west presented by Hollywood: the Lonesome Dove series puts on the glitz of western tropes while also doing a great job explaining how people lived at the time. This is more in the style that would be preferred in Red Dead Redemption 2. A game where cowboys are cowboys, people are living by the land they’ve settled and getting along fine with the natives. Yes, there were some bad Tribes, but mostly few and far between.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jina7954738</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=19187</id>
		<title>15 Gaming Wishes For 2015</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=19187"/>
		<updated>2025-08-20T18:18:10Z</updated>

		<summary type="html">&lt;p&gt;Jina7954738: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Expectations for Batman: Arkham Knight were already high before the game was delayed to June 2, 2015. Now, expectations are even higher. With all this extra time, we’re hoping for the most polished, visceral, and grand Batman experience ever. Batman: Arkham Knight looks set to meet these expectations thanks to a large amount of secrecy surrounding the game. Despite being a high profile game, Rocksteady has been very careful about how much information we get out of each trailer and press release. The story, Gotham City, the Arkham Knight and Scarecrow’s plans remain wrapped in secrecy, and it will be unwrapping those secrets that’s going to make Batman: Arkham Knight hard to put down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another item you&#039;ll want to snag in your travels is the ancient tomahawk, located East of the Wapiti Indian Reservation, on the Eastern part of the Calumet Ravine. It lies embedded and forgotten in an old tree trunk, awaiting its new dest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, one key component to Red Dead Redemption 2 I have difficulty getting into is the controls. The controls are similar to the typical Rockstar [http://WWW.Unlitrader.com/dap/a/?a=1343&amp;amp;p=www.Kosmodromstudio.com%2Fcomment%2Fhtml%2F%3F244067.html Open world game Exploration guide] world formula (at least Grand Theft Auto and Red Dead Redemption), with a thousand different actions being assigned to a handful of buttons. This is a mechanical marvel with all the different systems at play, from gunplay, horseback riding, hand-to-hand combat, character interactions and so forth. Controlling Arthur feels loose and stiff at the same time, something I can never put my finger on, and I have a difficult time determining if it’s a good or bad thing. Sometimes it can be frustrating, while other times it can lend to the charm of the game. The gunplay is still top notch, though, with each of the old rifles, pistols and shotguns feeling authentic and enjoyable to fire, especially with the Dead Eye skill. There are a ton of different weapons to obtain, all of which are need to be properly maintained, which somewhat ties into the survival aspect of the game, such as maintaining food intake for both you and your horse.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2014 got a pass because not a lot of original content for PS4 and Xbox One was being released until the final quarter of the year. 2015 is different, because now we’re starting to see development for these new platforms ramp up. There’s no need to see teams waste their time to bring games only a few years old to these new consoles. Already we have DmC: Devil May Cry Definitive Edition, Devil Mary Cry 4: Special Edition, Saints Row IV: Re-Elected, Dead or Alive 5: Last Round, and Final Fantasy X/X-2 HD Remaster among others. Now there are some exceptions for games that were only released on one platform (Resident Evil Remake HD), or games you can’t get anymore because they’re so old (Grim Fandago: Remastered). Other than these few exceptions, enough is enough!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Is the truth really out there? At least in the Red Dead Redemption universe, that seems to be the case. If you have no idea what I&#039;m talking about, just head between the &amp;quot;N&amp;quot; and &amp;quot;O&amp;quot; of New Hanover on the map, and you&#039;ll come across an old building. Inside, you&#039;ll be met with a pretty weird scene. There are beds lining the sides of the building, with a desk at the end. On the desk lies a note, which rather cryptically hints for you to come back to the building, or stay there, until about 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s a bit of a debate around this one. Just Northeast of Bacchus Bridge and Southeast of Donner Falls lies a hole in the ground. A somewhat familiar looking hole in the ground, for Tolkien fans. That being said, something about the whole house seems... off. Other than the obvious similarity of being a literal house in a hill, there isn&#039;t much about the house that seems like its Lord of the Rings counterpart. Style-wise, they&#039;re pretty disti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, GTAV felt a little too cliché. This is where I get nervous that Red Dead Redemption 2 might lean too heavily on certain tropes. I would much rather see an American western tale that resembles a classic, opposed to a film that has been rebooted as of this year. I do not need a game with big set pieces, explosions and more ammunition falling than the leaves on the trees. I’m going to make one more recommendation of the west I envision opposed to the west presented by Hollywood: the Lonesome Dove series puts on the glitz of western tropes while also doing a great job explaining how people lived at the time. This is more in the style that would be preferred in Red Dead Redemption 2. A game where cowboys are cowboys, people are living by the land they’ve settled and getting along fine with the natives. Yes, there were some bad Tribes, but mostly few and far between.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another spooky location can be found North of the Grizzlies, just above the &amp;quot;N&amp;quot; in Ambarino. Searching the woods around there reveals an apparently abandoned shelter that appears to have previously housed a witch. One that has not been abandoned for too long, either, because inside is a seemingly fresh cauldron full of some sort of bubbling liquid. If you&#039;re capable of mustering the courage required to take a swig, you&#039;ll black out and reawaken a distance away from the cauld&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jina7954738</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=19175</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=19175"/>
		<updated>2025-08-20T18:03:56Z</updated>

		<summary type="html">&lt;p&gt;Jina7954738: &lt;/p&gt;
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&lt;div&gt;Outside of that, Rockstar has created an engaging system that allows you to rob shops, stagecoaches and even trains full of people at any time. All you need to do is put on mask (if you don’t want to get caught) and start demanding the goods. If you do most of the story, you won’t need to do this all that often as you’ll be rolling in dough, but it’s a fun way to de-stress. The Wanted system is also back, as the more heinous of crimes you commit and people witness, the higher the bounty is put on your head. You can change your disguise or grow your hair and facial hair out to avoid being recognized, but you’ll probably want to pay it off the fee to avoid bounty hunters coming at you in the wild. Alternatively, if you catch up to a witness, you can threaten them, or if a police officer sees it taking place, you can defuse the situation if it’s not too damaging of a crime. Occasionally it can be a confusing why you’re immediately pinpointed as the perpetrator, though, as we’ve had a number of instances where we killed someone, a pedestrian comes across the body while we’re nowhere to be found, and yet a bounty is set on our character. Overall, though, the system works fine and can even be entertaining to chase witnesses down as they plead for their lives.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Is the truth really out there? At least in the Red Dead Redemption universe, that seems to be the case. If you have no idea what I&#039;m talking about, just head between the &amp;quot;N&amp;quot; and &amp;quot;O&amp;quot; of New Hanover on the map, and you&#039;ll come across an old building. Inside, you&#039;ll be met with a pretty weird scene. There are beds lining the sides of the building, with a desk at the end. On the desk lies a note, which rather cryptically hints for you to come back to the building, or stay there, until about 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Both Red Harlow/John Marston fit the narrative perfectly; both were men born of the west and knew only a certain way of life. This solidified their stories even more. While Red Harlow sought to seek out the killers of his parents, John sought out closure for a life he had perpetuated on to himself. These stories have western tale written all over them and succeed by showcasing these separate tales in realistic ways, while still playing in to the western tropes people know and love. While there were some bigger set pieces show casing these tropes, i.e. certain shoot outs, they kept the west relatively tame. Especially Red Dead Redemption.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s safe to say that Red Dead Redemption 2 is easily the most visually-impressive game Rockstar has ever created. While it’s difficult for open world games to compare to more linear, focused experiences due to the amount of content shoved onto screen at once, there were times when I thought I was playing a CG movie. Maybe that’s a little bit of hyperbole as there are still some compromises that are taken, but for the most part this is arguably the best looking game of the year. Character models are remarkably detailed, even with the most insignificant individuals, and the [http://Lhtalent.Free.fr/modules.php?name=Your_Account&amp;amp;op=userinfo&amp;amp;username=JudithMun1 Open World Game Maps] world is absolutely gorgeous. Not only does it have an incredible amount of variety, from industrial cities to snowy mountains, but the way settings are organized bring the world to life in a sensational way. From a pure visual aspect, the only negative notions are minor ones, namely beards can sometimes look like they’re pulled off a character creator, and the rendering and reflections when moving through water has a strange issue on the sides of the screen. Animation is the only other aspect that can be bothersome at times. Don’t get me wrong, everything is animated meticulous, from faces to actions, but when you need to interact with something in the world, it can put you into an animation that takes a lot longer than you’d hope for. Other than that, I was blown away with what Rockstar was able to accomplish, as the world of Red Dead Redemption 2 is simply breathtaking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;And what do you know? There was actually something to find. Up on Mt. Shann, a little searching will reward you with a find big enough to make any archaeologist jealous. A massive skeleton lies solitary among the snowy mountains, begging the question: Is that really the end of the hunt? Or is the truth still lurking somewh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and another series of events from a quest giver involves a man who really gets under John&#039;s skin in the last quest he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game world feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can&#039;t remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up on screen. It&#039;s good to know that my sociopathic tendencies aren&#039;t so unusual that the developers weren&#039;t able to anticipate my behavior.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jina7954738</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Benutzer:Jina7954738&amp;diff=19174</id>
		<title>Benutzer:Jina7954738</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Benutzer:Jina7954738&amp;diff=19174"/>
		<updated>2025-08-20T18:03:49Z</updated>

		<summary type="html">&lt;p&gt;Jina7954738: Die Seite wurde neu angelegt: „I&amp;#039;m Numbers and I live in a seaside city in northern Switzerland, Villiers. I&amp;#039;m 36 and I&amp;#039;m will soon finish my study at Creative Writing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog :: [http://Lhtalent.Free.fr/modules.php?name=Your_Account&amp;amp;op=userinfo&amp;amp;username=JudithMun1 Open World Game Maps]“&lt;/p&gt;
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&lt;div&gt;I&#039;m Numbers and I live in a seaside city in northern Switzerland, Villiers. I&#039;m 36 and I&#039;m will soon finish my study at Creative Writing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my blog :: [http://Lhtalent.Free.fr/modules.php?name=Your_Account&amp;amp;op=userinfo&amp;amp;username=JudithMun1 Open World Game Maps]&lt;/div&gt;</summary>
		<author><name>Jina7954738</name></author>
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