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	<updated>2026-10-27T05:31:02Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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	<entry>
		<id>https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=19203</id>
		<title>15 Gaming Wishes For 2015</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=19203"/>
		<updated>2025-08-20T18:36:58Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Something I liked about E3 2014 is the strong focus the big 3 had on gamers. Sony, Microsoft and Nintendo all focused on delivering the games that we, the gamers, want to play. Aside from Sony getting a little sidetracked, E3 2014 ended up being one of the better shows in years. Let’s keep that up going into E3 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you&#039;ll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that&#039;s washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Both Red Harlow/John Marston fit the narrative perfectly; both were men born of the west and knew only a certain way of life. This solidified their stories even more. While Red Harlow sought to seek out the killers of his parents, John sought out closure for a life he had perpetuated on to himself. These stories have western tale written all over them and succeed by showcasing these separate tales in realistic ways, while still playing in to the western tropes people know and love. While there were some bigger set pieces show casing these tropes, i.e. certain shoot outs, they kept the west relatively tame. Especially Red Dead Redemption.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the spookier finds thus far has been the discovery of a woman chained inside of an outhouse. She&#039;s been disfigured and continues, with apparent difficulty, chanting off numbers in a specific order. If you&#039;d like to see or hear her for yourself, you can head to the Braithwaite Estate. On the outer edge is the outhouse with the inmate in question. What&#039;s her story? What do the numbers lead to? Is she locked in there for good reason? Or is it simply because she&#039;s differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse open world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;December 2014 was a terrible time to be a gamer. Not only did we have to contend with the buggy launches of DriveClub, Assassin’s Creed: Unity, and Halo: The Master Chief Collection, but we also had to deal with Lizard Squad who sought to ruin Christmas for so many gamers. With no purpose or intent, Lizard Squad bombarded PSN and Xbox Live servers with DDOS attacks. This crippled PSN and Xbox Live throughout the month, but also on Christmas Day when thousands of new PS4 and Xbox One owners were unwrapping their consoles. These consoles need firmware update to properly function, something that can’t be done if the consoles can’t connect online. We hope that in 2015 this malicious group stays away from PSN and Xbox Live.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption was a blast, with numerous side quests, activities and just a big [http://Lhtalent.free.fr/modules.php?name=Your_Account&amp;amp;op=userinfo&amp;amp;username=Marcia6809 Open world game patch notes] sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn&#039;t ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he&#039;s a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=19148</id>
		<title>Review: Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=19148"/>
		<updated>2025-08-20T17:32:43Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The Wii U can’t compete with the PS4 and Xbox One as is. Basically a PS3/ Xbox 360, the Wii U came too late, and despite having the best first-party lineup in 2014, has failed to keep up with PS4 and Xbox One. It’s time for Nintendo to get on, or at least close to Sony and Microsoft’s level. The New Wii U could be a game changer with more power, a new elegant design, and the adoption of a more traditional controller. Perhaps it could be enough to draw back third-party publishers. We can’t expect a new console yet, but an update (like the New 3DS) could turn around the Wii U’s fortunes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, one key component to Red Dead Redemption 2 I have difficulty getting into is the controls. The controls are similar to the typical Rockstar open world formula (at least Grand Theft Auto and Red Dead Redemption), with a thousand different actions being assigned to a handful of buttons. This is a mechanical marvel with all the different systems at play, from gunplay, horseback riding, hand-to-hand combat, character interactions and so forth. Controlling Arthur feels loose and stiff at the same time, something I can never put my finger on, and I have a difficult time determining if it’s a good or bad thing. Sometimes it can be frustrating, while other times it can lend to the charm of the game. The gunplay is still top notch, though, with each of the old rifles, pistols and shotguns feeling authentic and enjoyable to fire, especially with the Dead Eye skill. There are a ton of different weapons to obtain, all of which are need to be properly maintained, which somewhat ties into the survival aspect of the game, such as maintaining food intake for both you and your horse.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the spookier finds thus far has been the discovery of a woman chained inside of an outhouse. She&#039;s been disfigured and continues, with apparent difficulty, chanting off numbers in a specific order. If you&#039;d like to see or hear her for yourself, you can head to the Braithwaite Estate. On the outer edge is the outhouse with the inmate in question. What&#039;s her story? What do the numbers lead to? Is she locked [http://Www.Experts.Sblinks.net/out/open-world-exploration-blog-5/ Sblinks explained in a blog post] there for good reason? Or is it simply because she&#039;s differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A bit hypocritical perhaps, but at least two Uncharted games and one Gears of War game could use some serious updating. Both Uncharted: Drake’s Fortune (2007) and Gears of War (2006) are horribly outdated compared to modern standards. It would be cool to see these games redone with modern gameplay and graphics. Uncharted: Golden Abyss (2012) was released on the PS Vita. Seeing it remade for PS4 would be sweet as pie. Personally, I’d love to see the collections bundled together ala Halo: The Master Chief Collection. Uncharted: The Nathan Drake Collection and Gears of War: The Locust War Collection would be so cool to have.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grand Theft Auto V is out on PS4, Xbox One, PS3, and Xbox 360, and the PC version launches in January. With that out of the way its time to head back to the old west. Rumors concerning one of 2010s best games have been circulating for a while now, and its about time Rockstar reveals Red Dead Redemption 2. We know its happening, and with all versions of Grand Theft Auto V out in the wild the time has never been more right. We may be waiting years for the game to finally hit store shelves, but better knowing now then being left in the dark.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 has been hyped to hell and back as of last week, and while still not too much is known about the narrative that will be presented, I just can’t help but want another Rockstar tale that blows my mind. The ending of Red Dead Redemption might be one of my favorite endings of any video game ever. Until more is shown, though, I can only dream.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=19009</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=19009"/>
		<updated>2025-08-20T14:57:51Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Another item you&#039;ll want to snag in your travels is the ancient tomahawk, located East of the Wapiti Indian Reservation, on the Eastern part of the Calumet Ravine. It lies embedded and  [http://www.kannikar.net/News/open-world-pilot-blog-3/ Www.kannikar.Net] forgotten in an old tree trunk, awaiting its new dest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer&#039;s Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010&#039;s Red Dead Redemption, or Grand Theft Equine as it&#039;s commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption is simply one of the best games available for the seventh generation consoles. It did receive a zombie-themed expansion pack called Undead Nightmare, which was a fun novelty but didn&#039;t resonate the same way the base game did. The Grand Theft Auto San Andreas Bigfoot reference was rather humorous, though. It clearly uses the Grand Theft Auto games as a template but ends up finding its own identity through the setting, characters and storytelling. Red Dead Redemption 2 is one of the most highly anticipated games of 2018, and with the quality of its predecessor, it has big boots to fill.&amp;lt;br&amp;gt;Uncharted 4, Halo 5 and The Legend of Zelda will be the poster-children for the PS4, Xbox One and Wii U throughout 2015. All three will launch in time for the Holiday, and you bet people will be trying to tear them down. PS4 lovers will attack Halo and Zelda, Xbox lovers will attack Uncharted and Zelda and Wii U lovers will attack Uncharted and Halo. Why? There’s no benefit to tearing down any of the three games. All three games are going to be amazing, and if there was any year to try and get all three consoles then 2015 is that year.&amp;lt;br&amp;gt;There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and another series of events from a quest giver involves a man who really gets under John&#039;s skin in the last quest he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game world feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can&#039;t remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up on screen. It&#039;s good to know that my sociopathic tendencies aren&#039;t so unusual that the developers weren&#039;t able to anticipate my behavior.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption was a blast, with numerous side quests, activities and just a big open sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn&#039;t ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he&#039;s a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Wii U can’t compete with the PS4 and Xbox One as is. Basically a PS3/ Xbox 360, the Wii U came too late, and despite having the best first-party lineup in 2014, has failed to keep up with PS4 and Xbox One. It’s time for Nintendo to get on, or at least close to Sony and Microsoft’s level. The New Wii U could be a game changer with more power, a new elegant design, and the adoption of a more traditional controller. Perhaps it could be enough to draw back third-party publishers. We can’t expect a new console yet, but an update (like the New 3DS) could turn around the Wii U’s fortunes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The year is 1911. John Marshton was once a dangerous outlaw but has left that life behind to pursue the simple pleasures of being a family man. John is enjoying his new life until the Bureau of Investigation visits him to work out a deal with him and take his wife and kid into custody for leverage. As a former outlaw, John is facing some serious penalties for his past but the FBI is willing to cut him a break if he brings his former gang members to justice. John agrees to these terms, not like he has much choice, and travels to Fort Mercer to confront his former rappy, Bill Williamson. Things go horribly wrong and instead of bringing anyone to justice, John is shot and left for dead, only to end up in the care of Bonnie MacFarlane.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=19000</id>
		<title>Member Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=19000"/>
		<updated>2025-08-20T14:45:13Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Outside of that, Rockstar has created an engaging system that allows you to rob shops, stagecoaches and even trains full of people at any time. All you need to do is put on mask (if you don’t want to get caught) and start demanding the goods. If you do most of the story, you won’t need to do this all that often as you’ll be rolling in dough, but it’s a fun way to de-stress. The Wanted system is also back, as the more heinous of crimes you commit and people witness, the higher the bounty is put on your head. You can change your disguise or grow your hair and facial hair out to avoid being recognized, but you’ll probably want to pay it off the fee to avoid bounty hunters coming at you in the wild. Alternatively, if you catch up to a witness, you can threaten them, or if a police officer sees it taking place, you can defuse the situation if it’s not too damaging of a crime. Occasionally it can be a confusing why you’re immediately pinpointed as the perpetrator, though, as we’ve had a number of instances where we killed someone, a pedestrian comes across the body while we’re nowhere to be found, and yet a bounty is set on our character. Overall, though, the system works fine and can even be entertaining to chase witnesses down as they plead for their lives.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nintendo and Bandai Namco shook the world of Pokemon in 2014 with the announcement of Pokken Tournament, a brand new fighting game. Obviously there was a lot of excitement over this cross-over, until we found out that it was going to be Japan-only. Even worse, it would only be released in arcades. We’re hoping that Nintendo and Bandai Namco announce this game for the Wii U, and that will launch in North America and Europe.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before diving fully into my gripes with something that only has just shy over a minute of game footage that’s been shown, let me explain what made the other two games so special. Both, Red Dead Revolver/Redemption were games that touched on a part of American mythos in the best of ways. Even other cultural mythos play into what makes these games so great, with many different backgrounds showcased. Each game is a unique tail of one man’s quest deeply personal to them. Not only exploring the characters presented fully, but also putting forth some of the best storytelling for video games of such a genre at each respective time. Each felt like a true American western tale.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you&#039;ll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that&#039;s washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 has been hyped to hell and back as of last week, and while still not too much is known about the narrative that will be presented, I just can’t help but want another Rockstar tale that blows my mind. The ending of Red Dead Redemption might be one of my favorite endings of any video game ever. Until more is shown, though, I can only dream.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 is a long game and there’s a lot to do in it. The main campaign alone, along with a good number of Stranger missions, took us just under fifty hours to complete, which is exponentially longer than its predecessor. That’s barely even participating in the various other activities, such as hunting, gambling, bounty hunting and more. The Stranger missions are one of the bigger draws as they are once again whacky, over-the-top scenarios that fill out the world. Arthur may not have the sarcastic, comical timing of John Marston, but he still lends to each situation with his confusion. Sadly, I never saw a damsel tied up on a railroad track that needed saving. Speaking of Stranger missions, you&#039;re also able to make choices that may affect scenes in the main story. For example, I met one woman earlier in the campaign and she appeared as a prostitute later on, which lead to a bounty immediately put on my head. Another was a surprisingly lengthy scene with a nun who I randomly bumped into once, and Arthur opened up to her. Your choices through the campaign do hold some weight as they can affect where specific people end up in the future and might even expand upon Arthur’s character more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This seems nearly impossible seeing as we’re almost at the 10-year anniversary of the game’s announcement, but I feel fairly positive Final Fantasy XV might at least launch in Japan by the time 2015 ends. The fact that we’re getting a gameplay demo in 2015, the large amount of gameplay trailers released in 2014, and the fact that the English voice-overs are already done is enough evidence to suggest we’ll be playing Final Fantasy XV sooner than later.&amp;lt;br&amp;gt;Red Dead Redemption was a blast, with numerous side quests, activities and just a big [https://45.cholteth.com/index/d1?diff=0&amp;amp;utm_source=ogdd&amp;amp;utm_campaign=26607&amp;amp;utm_content=&amp;amp;utm_clickid=g00w000go8sgcg0k&amp;amp;aurl=https://Reddit-directory.com/Open-World-Gaming-Hub_675434.html open world game Weapons] sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn&#039;t ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he&#039;s a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=18986</id>
		<title>Member Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=18986"/>
		<updated>2025-08-20T14:30:41Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Red Dead Redemption was a blast, with numerous side quests, activities and just a big [http://Lhtalent.free.fr/modules.php?name=Your_Account&amp;amp;op=userinfo&amp;amp;username=AlfieLands Open world game money guide] sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn&#039;t ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he&#039;s a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the more gritty locations in Red Dead Redemption 2 is called the Meteor House. Dubbed so, because everybody inside the house appears to have been utterly disemboweled by a stray meteor. If you&#039;ve got a mind to check out the scene, you can head just West of Brandywine Drop, keeping South of the Abandoned Trading P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 has been hyped to hell and back as of last week, and while still not too much is known about the narrative that will be presented, I just can’t help but want another Rockstar tale that blows my mind. The ending of Red Dead Redemption might be one of my favorite endings of any video game ever. Until more is shown, though, I can only dream.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Member the games you used to play? We member. The basement at the Hardcore Gamer office has a section known as the Crust Room, with an old grey couch and a big old CRT TV. All the classic systems are down there collecting dust, so in an effort to improve the cleanliness of our work space, we dust off these old consoles every so often and put an old game through its paces, just to make sure everything stays in working order. We even have a beige computer with a floppy disk drive.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before diving fully into my gripes with something that only has just shy over a minute of game footage that’s been shown, let me explain what made the other two games so special. Both, Red Dead Revolver/Redemption were games that touched on a part of American mythos in the best of ways. Even other cultural mythos play into what makes these games so great, with many different backgrounds showcased. Each game is a unique tail of one man’s quest deeply personal to them. Not only exploring the characters presented fully, but also putting forth some of the best storytelling for video games of such a genre at each respective time. Each felt like a true American western tale.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Part of what made Red Dead Redemption great was its characters. John Marshton was one of the better protagonists in a Rockstar game, which is not exactly a small feat given some of the other games they&#039;ve put out. Giving up his outlaw life to be a family man after a bank robbery went awry, he maintains his tough exterior but seems to be making an honest attempt at being a decent human, even if doing so within the confines of the law is somewhat negotiable. The bar was set high enough with Marshton where the only thing I&#039;m mildly worried about with Red Dead Redemption 2 is whether or not the new protagonist can match him. Aside from the lead there were numerous other characters. Nigel West Dickens was one of Marshton&#039;s more entertaining companions. Dickens was a swindler and snake oil salesman if there ever was one, but he did assist John on a few occasions, even if it was painfully obvious John wanted nothing more than to pistol whip him.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18965</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18965"/>
		<updated>2025-08-20T14:06:55Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Another spooky location can be found North of the Grizzlies, just above the &amp;quot;N&amp;quot; in Ambarino. Searching the woods around there reveals an apparently abandoned shelter that appears to have previously housed a witch. One that has not been abandoned for too long, either, because inside is a seemingly fresh cauldron full of some sort of bubbling liquid. If you&#039;re capable of mustering the courage required to take a swig, you&#039;ll black out and reawaken a distance away from the cauld&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before diving fully into my gripes with something that only has just shy over a minute of game footage that’s been shown, let me explain what made the other two games so special. Both, Red Dead Revolver/Redemption were games that touched on a part of American mythos in the best of ways. Even other cultural mythos play into what makes these games so great, with many different backgrounds showcased. Each game is a unique tail of one man’s quest deeply personal to them. Not only exploring the characters presented fully, but also putting forth some of the best storytelling for video games of such a genre at each respective time. Each felt like a true American western tale.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s going to be a little crevice, eventually leading to a cave. In there, you&#039;ll find stone statues, seven in total. Taking another look at the cave paintings, you&#039;ll find that the statues in the painting are accompanied by eagles with varying numbers of tail feathers. The feathers correspond with fingers on the statues, the winning combination being: 2, 7, 5, 8, 3, 4, 6. Once the combination is put in, you&#039;ll be rewarded with three gold b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Until Rockstar reveals more, though, I will keep being nervous over just what Red Dead Redemption 2 is. A lot of rumors are floating around that it’s a prequel. If it is, they could knock it out of the park, I just don’t want them relying on The Magnificent Seven to do it. Give us an American classic, something steeped in our own mythos, while keeping it fresh. Running and gunning is fun in games, but you can get that anywhere ( GTAV /any shooter ever). Let’s see a western tale more in truth with reality than Hollywood. There are so many other stories out there that get overlooked. If it is a prequel, the fall of John Marston&#039;s gang could be done with style. How cool would it be to build up a bandit posse only to have it all ripped away (or in Marstons case, walking away)? Usually in games where the player must form a crew ( Mafia III /GTAV), it’s to set out on some serious mayhem and succeed. To have a game where the player forms their crew only to have it taken away would be the ultimate middle finger to that style of storytelling in gaming. Especially coming from Rockstar. Not only would it flip the script, but it would show Rockstar can even go against their own grain, while not borrowing from Hollywood.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you&#039;ll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that&#039;s washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s safe to say that Red Dead Redemption 2 is easily the most visually-impressive game Rockstar has ever created. While it’s difficult for open world games to compare to more linear, focused experiences due to the amount of content shoved onto screen at once, there were times when I thought I was playing a CG movie. Maybe that’s a little bit of hyperbole as there are still some compromises that are taken, but for the most part this is arguably the best looking game of the year. Character models are remarkably detailed, even with the most insignificant individuals, and the [http://www.Kannikar.net/Travel/openworldpilot-5/ Open World Game News] world is absolutely gorgeous. Not only does it have an incredible amount of variety, from industrial cities to snowy mountains, but the way settings are organized bring the world to life in a sensational way. From a pure visual aspect, the only negative notions are minor ones, namely beards can sometimes look like they’re pulled off a character creator, and the rendering and reflections when moving through water has a strange issue on the sides of the screen. Animation is the only other aspect that can be bothersome at times. Don’t get me wrong, everything is animated meticulous, from faces to actions, but when you need to interact with something in the world, it can put you into an animation that takes a lot longer than you’d hope for. Other than that, I was blown away with what Rockstar was able to accomplish, as the world of Red Dead Redemption 2 is simply breathtaking.&amp;lt;br&amp;gt;Assassin’s Creed: Victory was rudely outed December 2014 as the next Assassin’s Creed game, and there’s one thing everyone is thinking right now; please don’t be like Assassin’s Creed: Unity. Unity was a broken wreck at launch. Riddled with bugs, glitches, a Co-Op feature that barely works, and a continuously dipping framerate, Unity is the poster-boy for how not to launch a game. True, the experience has gotten better with patches, but that’s no excuse for launching Unity in the state it was in. Victory cannot achieve victory if it is in anyway like Unity. Hopefully, with Ubisoft Quebec leading development, we won’t have to experience an Assassin’s Creed wreck two years in a row.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18951</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18951"/>
		<updated>2025-08-20T13:45:00Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you&#039;ll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that&#039;s washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Something I liked about E3 2014 is the strong focus the big 3 had on gamers. Sony, Microsoft and Nintendo all focused on delivering the games that we, the gamers, want to play. Aside from Sony getting a little sidetracked, E3 2014 ended up being one of the better shows in years. Let’s keep that up going into E3 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 has been hyped to hell and back as of last week, and while still not too much is known about the narrative that will be presented, I just can’t help but want another Rockstar tale that blows my mind. The ending of Red Dead Redemption might be one of my favorite endings of any video game ever. Until more is shown, though, I can only dream.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption is simply one of the best games available for the seventh generation consoles. It did receive a zombie-themed expansion pack called Undead Nightmare, which was a fun novelty but didn&#039;t resonate the same way the base game did. The Grand Theft Auto San Andreas Bigfoot reference was rather humorous, though. It clearly uses the Grand Theft Auto games as a template but ends up finding its own identity through the setting, characters and storytelling. Red Dead Redemption 2 is one of the most highly anticipated games of 2018, and with the quality of its predecessor, it has big boots to fill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Nintendo and Bandai Namco shook the world of Pokemon in 2014 with the announcement of Pokken Tournament, a brand new fighting game. Obviously there was a lot of excitement over this cross-over, until we found out that it was going to be Japan-only. Even worse, it would only be released in arcades. We’re hoping that Nintendo and Bandai Namco announce this game for the Wii U, and that will launch in North America and Europe.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer&#039;s Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010&#039;s Red Dead Redemption, or Grand Theft Equine as it&#039;s commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rockstar has such a great opportunity to deliver a tale that is bathed in more of a classic period piece than a ritzy Hollywood do over. If the game looks anything like what the teaser presented, they just might deliver that game. It seemed calm yet brooding. It seemed slower, while being thoughtful. The posse of men on horseback seen in the trailer is fitting for the time. It was stupid to travel alone through the wilderness of America, and cowboys relied on each other for not only companionship, but the journey ahead. My mind keeps wandering to The Magnificent Seven though and I can’t shake that this is what might be showcased. A band of cowboy bandits causing all sorts of mayhem in a sort of Magnificent Seven bizarro world. The previous two games were great because the stories encountered seemed real; the characters seemed like real people dealing with personal qualms that had nothing to do with me. It’s the reason I loved the Witcher 3, the [https://My.Free-Cam.org:443/external_link/?url=https://Reddit-Directory.com/Open-World-Gaming-Hub_675434.html Open World game money guide] didn’t care about the player, but if I could stop and help, I’d go for it. Otherwise, time to hit the dusty trail.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and another series of events from a quest giver involves a man who really gets under John&#039;s skin in the last quest he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game world feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can&#039;t remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up on screen. It&#039;s good to know that my sociopathic tendencies aren&#039;t so unusual that the developers weren&#039;t able to anticipate my behavior.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18938</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18938"/>
		<updated>2025-08-20T13:32:17Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Red Dead Redemption is simply one of the best games available for the seventh generation consoles. It did receive a zombie-themed expansion pack called Undead Nightmare, which was a fun novelty but didn&#039;t resonate the same way the base game did. The Grand Theft Auto San Andreas Bigfoot reference was rather humorous, though. It clearly uses the Grand Theft Auto games as a template but ends up finding its own identity through the setting, characters and storytelling. Red Dead Redemption 2 is one of the most highly anticipated games of 2018, and with the quality of its predecessor, it has big boots to fill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the PlayStation Experience we learned that a new God of War game is in development, but that we might have to wait another year. However, that doesn’t mean we won’t get a teaser. God of War III’s teaser trailer went live June 2008, a full two years before the game hit store shelves. It’s been five years since we’ve gotten a proper God of War game, and many are itching to know what’s going to happen in Kratos’ next outing. Hopefully we’ll get a few hints in 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the more gritty locations in Red Dead Redemption 2 is called the Meteor House. Dubbed so, because everybody inside the house appears to have been utterly disemboweled by a stray meteor. If you&#039;ve got a mind to check out the scene, you can head just West of Brandywine Drop, keeping South of the Abandoned Trading P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse [http://lhtalent.free.fr/modules.php?name=Your_Account&amp;amp;op=userinfo&amp;amp;username=Keith8705 Open world game Weapons] world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=18888</id>
		<title>15 Gaming Wishes For 2015</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=18888"/>
		<updated>2025-08-20T12:47:02Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Rockstar has such a great opportunity to deliver a tale that is bathed in more of a classic period piece than a ritzy Hollywood do over. If the game looks anything like what the teaser presented, they just might deliver that game. It seemed calm yet brooding. It seemed slower, while being thoughtful. The posse of men on horseback seen in the trailer is fitting for the time. It was stupid to travel alone through the wilderness of America, and cowboys relied on each other for not only companionship, but the journey ahead. My mind keeps wandering to The Magnificent Seven though and I can’t shake that this is what might be showcased. A band of cowboy bandits causing all sorts of mayhem in a sort of Magnificent Seven bizarro world. The previous two games were great because the stories encountered seemed real; the characters seemed like real people dealing with personal qualms that had nothing to do with me. It’s the reason I loved the Witcher 3, the world didn’t care about the player, but if I could stop and help, I’d go for it. Otherwise, time to hit the dusty trail.&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse [http://www.Kannikar.net/Finance/open-world-pilot-blog/ Open world game updates] world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Assassin’s Creed: Victory was rudely outed December 2014 as the next Assassin’s Creed game, and there’s one thing everyone is thinking right now; please don’t be like Assassin’s Creed: Unity. Unity was a broken wreck at launch. Riddled with bugs, glitches, a Co-Op feature that barely works, and a continuously dipping framerate, Unity is the poster-boy for how not to launch a game. True, the experience has gotten better with patches, but that’s no excuse for launching Unity in the state it was in. Victory cannot achieve victory if it is in anyway like Unity. Hopefully, with Ubisoft Quebec leading development, we won’t have to experience an Assassin’s Creed wreck two years in a row.&amp;lt;br&amp;gt;Both Red Harlow/John Marston fit the narrative perfectly; both were men born of the west and knew only a certain way of life. This solidified their stories even more. While Red Harlow sought to seek out the killers of his parents, John sought out closure for a life he had perpetuated on to himself. These stories have western tale written all over them and succeed by showcasing these separate tales in realistic ways, while still playing in to the western tropes people know and love. While there were some bigger set pieces show casing these tropes, i.e. certain shoot outs, they kept the west relatively tame. Especially Red Dead Redemption.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was the moments of quiet that were most enjoyable, just wandering the prairie through Redemption was enough to satisfy western fantasies. Both games also took place in the classic dusty west audiences have come to imagine from spaghetti westerns, now veering toward more recent films such as The Revenant, which seems to be the direction Red Dead Redemption 2 is going. Not a bad thing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Until Rockstar reveals more, though, I will keep being nervous over just what Red Dead Redemption 2 is. A lot of rumors are floating around that it’s a prequel. If it is, they could knock it out of the park, I just don’t want them relying on The Magnificent Seven to do it. Give us an American classic, something steeped in our own mythos, while keeping it fresh. Running and gunning is fun in games, but you can get that anywhere ( GTAV /any shooter ever). Let’s see a western tale more in truth with reality than Hollywood. There are so many other stories out there that get overlooked. If it is a prequel, the fall of John Marston&#039;s gang could be done with style. How cool would it be to build up a bandit posse only to have it all ripped away (or in Marstons case, walking away)? Usually in games where the player must form a crew ( Mafia III /GTAV), it’s to set out on some serious mayhem and succeed. To have a game where the player forms their crew only to have it taken away would be the ultimate middle finger to that style of storytelling in gaming. Especially coming from Rockstar. Not only would it flip the script, but it would show Rockstar can even go against their own grain, while not borrowing from Hollywood.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=18854</id>
		<title>Red Dead Redemption 2 Needs To Avoid Hollywood Tropes</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=18854"/>
		<updated>2025-08-20T12:25:56Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;The Red Dead franchise succeeds because it&#039;s playing into the most American fantasies of what the Wild West was, while keeping it grounded. It was a time were America was still getting its footing as a new nation. Things were being discovered by a people who had largely still never seen most of what the land had to offer, thus appropriately titled, the Wild West. It seemed like a hellish dreamscape where those from the east coast talked of savages and wild beast, men who idealized the same sort of lawlessness discussed among certain circles. Yet, it was none of these things, for a people having just arrived to a nation, it was much tamer than one might imagine. Instead, it was a place not overly populated and begging for people to settle its lands (I hope we see Natives in this game). The west was a place of opportunity and discovery, somewhere one could make their mark in a relatively easy way (for the time).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;December 2014 was a terrible time to be a gamer. Not only did we have to contend with the buggy launches of DriveClub, Assassin’s Creed: Unity, and Halo: The Master Chief Collection, but we also had to deal with Lizard Squad who sought to ruin Christmas for so many gamers. With no purpose or intent, Lizard Squad bombarded PSN and Xbox Live servers with DDOS attacks. This crippled PSN and Xbox Live throughout the month, but also on Christmas Day when thousands of new PS4 and Xbox One owners were unwrapping their consoles. These consoles need firmware update to properly function, something that can’t be done if the consoles can’t connect online. We hope that in 2015 this malicious group stays away from PSN and Xbox Live.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the [http://Www.Dowry-Prohibition.Bookmarking.site/out/open-world-game-reviews-3/ Open World Game Collectibles] are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Outside of that, Rockstar has created an engaging system that allows you to rob shops, stagecoaches and even trains full of people at any time. All you need to do is put on mask (if you don’t want to get caught) and start demanding the goods. If you do most of the story, you won’t need to do this all that often as you’ll be rolling in dough, but it’s a fun way to de-stress. The Wanted system is also back, as the more heinous of crimes you commit and people witness, the higher the bounty is put on your head. You can change your disguise or grow your hair and facial hair out to avoid being recognized, but you’ll probably want to pay it off the fee to avoid bounty hunters coming at you in the wild. Alternatively, if you catch up to a witness, you can threaten them, or if a police officer sees it taking place, you can defuse the situation if it’s not too damaging of a crime. Occasionally it can be a confusing why you’re immediately pinpointed as the perpetrator, though, as we’ve had a number of instances where we killed someone, a pedestrian comes across the body while we’re nowhere to be found, and yet a bounty is set on our character. Overall, though, the system works fine and can even be entertaining to chase witnesses down as they plead for their lives.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=18837</id>
		<title>Red Dead Redemption 2 Needs To Avoid Hollywood Tropes</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=18837"/>
		<updated>2025-08-20T12:06:02Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Until Rockstar reveals more, though, I will keep being nervous over just what Red Dead Redemption 2 is. A lot of rumors are floating around that it’s a prequel. If it is, they could knock it out of the park, I just don’t want them relying on The Magnificent Seven to do it. Give us an American classic, something steeped in our own mythos, while keeping it fresh. Running and gunning is fun in games, but you can get that anywhere ( GTAV /any shooter ever). Let’s see a western tale more in truth with reality than Hollywood. There are so many other stories out there that get overlooked. If it is a prequel, the fall of John Marston&#039;s gang could be done with style. How cool would it be to build up a bandit posse only to have it all ripped away (or in Marstons case, walking away)? Usually in games where the player must form a crew ( Mafia III /GTAV), it’s to set out on some serious mayhem and succeed. To have a game where the player forms their crew only to have it taken away would be the ultimate middle finger to that style of storytelling in gaming. Especially coming from Rockstar. Not only would it flip the script, but it would show Rockstar can even go against their own grain, while not borrowing from Hollywood.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you&#039;ll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that&#039;s washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse [https://cse.google.nu/url?sa=t&amp;amp;url=https://gratisafhalen.be/author/ianrincon51/ Open world game beginner Guide] world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another spooky location can be found North of the Grizzlies, just above the &amp;quot;N&amp;quot; in Ambarino. Searching the woods around there reveals an apparently abandoned shelter that appears to have previously housed a witch. One that has not been abandoned for too long, either, because inside is a seemingly fresh cauldron full of some sort of bubbling liquid. If you&#039;re capable of mustering the courage required to take a swig, you&#039;ll black out and reawaken a distance away from the cauld&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=18828</id>
		<title>Member Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=18828"/>
		<updated>2025-08-20T11:54:40Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John&#039;s face. The game is played in a large open world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John&#039;s actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they&#039;ve decided to send a bounty hunter after him so they don&#039;t have to deal with him themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rockstar has such a great opportunity to deliver a tale that is bathed in more of a classic period piece than a ritzy Hollywood do over. If the game looks anything like what the teaser presented, they just might deliver that game. It seemed calm yet brooding. It seemed slower, while being thoughtful. The posse of men on horseback seen in the trailer is fitting for the time. It was stupid to travel alone through the wilderness of America, and cowboys relied on each other for not only companionship, but the journey ahead. My mind keeps wandering to The Magnificent Seven though and I can’t shake that this is what might be showcased. A band of cowboy bandits causing all sorts of mayhem in a sort of Magnificent Seven bizarro world. The previous two games were great because the stories encountered seemed real; the characters seemed like real people dealing with personal qualms that had nothing to do with me. It’s the reason I loved the Witcher 3, the world didn’t care about the player, but if I could stop and help, I’d go for it. Otherwise, time to hit the dusty trail.&amp;lt;br&amp;gt;Back in 2007 we were all tired of World War II, and the jump to Modern Warfare was fresh and exciting. The opposite is true today. We’re tired of Modern Warfare and semi-Future Warfare. It’s time for FPS games to try something new, by going into the past. Rumors have been floating around for a while now that Treyarch’s next Call of Duty game would return to World War II, something I very much hope for. We need a change, and sometimes that change can be found by returning to your roots.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s safe to say that Red Dead Redemption 2 is easily the most visually-impressive game Rockstar has ever created. While it’s difficult for open world games to compare to more linear, focused experiences due to the amount of content shoved onto screen at once, there were times when I thought I was playing a CG movie. Maybe that’s a little bit of hyperbole as there are still some compromises that are taken, but for the most part this is arguably the best looking game of the year. Character models are remarkably detailed, even with the most insignificant individuals, and the [https://freecamsca.chaturbate.com:443/external_link/?url=https://gratisafhalen.be/author/lilliec4516/ Open World Game Money Guide] world is absolutely gorgeous. Not only does it have an incredible amount of variety, from industrial cities to snowy mountains, but the way settings are organized bring the world to life in a sensational way. From a pure visual aspect, the only negative notions are minor ones, namely beards can sometimes look like they’re pulled off a character creator, and the rendering and reflections when moving through water has a strange issue on the sides of the screen. Animation is the only other aspect that can be bothersome at times. Don’t get me wrong, everything is animated meticulous, from faces to actions, but when you need to interact with something in the world, it can put you into an animation that takes a lot longer than you’d hope for. Other than that, I was blown away with what Rockstar was able to accomplish, as the world of Red Dead Redemption 2 is simply breathtaking.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18808</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18808"/>
		<updated>2025-08-20T11:34:48Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you&#039;ll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that&#039;s washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John&#039;s face. The game is played in a large [http://Whippet-Insider.de/blog/exit.php?url=aHR0cDovL3d3dy5hbm51bmNpb2dyYXRpcy5uZXQvYXV0aG9yL3N0ZXZlMjVkODQ2 Open world game Guide] world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John&#039;s actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they&#039;ve decided to send a bounty hunter after him so they don&#039;t have to deal with him themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Both Red Harlow/John Marston fit the narrative perfectly; both were men born of the west and knew only a certain way of life. This solidified their stories even more. While Red Harlow sought to seek out the killers of his parents, John sought out closure for a life he had perpetuated on to himself. These stories have western tale written all over them and succeed by showcasing these separate tales in realistic ways, while still playing in to the western tropes people know and love. While there were some bigger set pieces show casing these tropes, i.e. certain shoot outs, they kept the west relatively tame. Especially Red Dead Redemption.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The year is 1911. John Marshton was once a dangerous outlaw but has left that life behind to pursue the simple pleasures of being a family man. John is enjoying his new life until the Bureau of Investigation visits him to work out a deal with him and take his wife and kid into custody for leverage. As a former outlaw, John is facing some serious penalties for his past but the FBI is willing to cut him a break if he brings his former gang members to justice. John agrees to these terms, not like he has much choice, and travels to Fort Mercer to confront his former rappy, Bill Williamson. Things go horribly wrong and instead of bringing anyone to justice, John is shot and left for dead, only to end up in the care of Bonnie MacFarlane.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;At the PlayStation Experience we learned that a new God of War game is in development, but that we might have to wait another year. However, that doesn’t mean we won’t get a teaser. God of War III’s teaser trailer went live June 2008, a full two years before the game hit store shelves. It’s been five years since we’ve gotten a proper God of War game, and many are itching to know what’s going to happen in Kratos’ next outing. Hopefully we’ll get a few hints in 2015.&amp;lt;br&amp;gt;Don’t be deceived by the number at the end of the title, Red Dead Redemption 2 is a direct prequel to its predecessor. The story takes place years before our last adventure as we follow Arthur Morgan and the Van der Linde gang. If you recognize the latter name, it was the group of outlaws that John Marston rode with back in the day. As you can expect, you’ll see our loveable Marston often, who is perfectly implemented into the story. It’s not too much fan service or focus, but just enough so he’s a solid supporting role, especially in the later half of the campaign. He has his own arc, but it’s all about Arthur and his issues. The first couple of chapters in the story, Arthur is an unlikable individual. It takes him a little while to find his footing as he’s an overly serious character who never breaks a smile and plays the rough cowboy to a T. His relationship with the group, including the gang’s leader, Dutch van der Linde, is what stands out among everything else. It’s the little things around the camp; the songs, the gestures and the interactions that expand our protagonist’s likability, and you begin to better understand him. Even the most insignificant faces seem to bring out the more positive aspects out of Arthur more than the main story ever does, and it’s sad that it’s something players can completely overlook, especially considering entering the camp setting forces the player to move at a snail’s pace.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer&#039;s Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010&#039;s Red Dead Redemption, or Grand Theft Equine as it&#039;s commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18785</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18785"/>
		<updated>2025-08-20T11:09:43Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Both Red Harlow/John Marston fit the narrative perfectly; both were men born of the west and knew only a certain way of life. This solidified their stories even more. While Red Harlow sought to seek out the killers of his parents, John sought out closure for a life he had perpetuated on to himself. These stories have western tale written all over them and succeed by showcasing these separate tales in realistic ways, while still playing in to the western tropes people know and love. While there were some bigger set pieces show casing these tropes, i.e. certain shoot outs, they kept the west relatively tame. Especially Red Dead Redemption.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was the moments of quiet that were most enjoyable, just wandering the prairie through Redemption was enough to satisfy western fantasies. Both games also took place in the classic dusty west audiences have come to imagine from spaghetti westerns, now veering toward more recent films such as The Revenant, which seems to be the direction Red Dead Redemption 2 is going. Not a bad thing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Uncharted 4, Halo 5 and The Legend of Zelda will be the poster-children for the PS4, Xbox One and Wii U throughout 2015. All three will launch in time for the Holiday, and you bet people will be trying to tear them down. PS4 lovers will attack Halo and Zelda, Xbox lovers will attack Uncharted and Zelda and Wii U lovers will attack Uncharted and Halo. Why? There’s no benefit to tearing down any of the three games. All three games are going to be amazing, and if there was any year to try and get all three consoles then 2015 is that year.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John&#039;s face. The game is played in a large [http://Sitesco.ru/safelink.php?url=https://Reddit-directory.com/Open-World-Gaming-Hub_675434.html Open world game guide] world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John&#039;s actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they&#039;ve decided to send a bounty hunter after him so they don&#039;t have to deal with him themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rockstar has such a great opportunity to deliver a tale that is bathed in more of a classic period piece than a ritzy Hollywood do over. If the game looks anything like what the teaser presented, they just might deliver that game. It seemed calm yet brooding. It seemed slower, while being thoughtful. The posse of men on horseback seen in the trailer is fitting for the time. It was stupid to travel alone through the wilderness of America, and cowboys relied on each other for not only companionship, but the journey ahead. My mind keeps wandering to The Magnificent Seven though and I can’t shake that this is what might be showcased. A band of cowboy bandits causing all sorts of mayhem in a sort of Magnificent Seven bizarro world. The previous two games were great because the stories encountered seemed real; the characters seemed like real people dealing with personal qualms that had nothing to do with me. It’s the reason I loved the Witcher 3, the world didn’t care about the player, but if I could stop and help, I’d go for it. Otherwise, time to hit the dusty trail.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer&#039;s Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010&#039;s Red Dead Redemption, or Grand Theft Equine as it&#039;s commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bringing it full circle, I do not want to see Red Dead Redemption 2 pull a Magnificent Seven, even if this means making a bad guy version of the Seven. Which right now it’s looking that way. Seven cowboys riding off into the distance? The Magnificent Seven (I’m talking the 1960 version) is a great standalone tale on its own, while also having borrowed from a tale not its own. If you haven’t heard of Seven Samurai go watch it immediately, stop reading this article. While video games are drawing more and more from film, Rockstar has proved they can develop games that draw from certain pools while keeping it fresh and original.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=18769</id>
		<title>Member Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=18769"/>
		<updated>2025-08-20T10:57:01Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Back in 2007 we were all tired of World War II, and the jump to Modern Warfare was fresh and exciting. The opposite is true today. We’re tired of Modern Warfare and semi-Future Warfare. It’s time for FPS games to try something new, by going into the past. Rumors have been floating around for a while now that Treyarch’s next Call of Duty game would return to World War II, something I very much hope for. We need a change, and sometimes that change can be found by returning to your roots.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Uncharted 4, Halo 5 and The Legend of Zelda will be the poster-children for the PS4, Xbox One and Wii U throughout 2015. All three will launch in time for the Holiday, and you bet people will be trying to tear them down. PS4 lovers will attack Halo and Zelda, Xbox lovers will attack Uncharted and Zelda and Wii U lovers will attack Uncharted and Halo. Why? There’s no benefit to tearing down any of the three games. All three games are going to be amazing, and if there was any year to try and get all three consoles then 2015 is that year.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, GTAV felt a little too cliché. This is where I get nervous that Red Dead Redemption 2 might lean too heavily on certain tropes. I would much rather see an American western tale that resembles a classic, opposed to a film that has been rebooted as of this year. I do not need a game with big set pieces, explosions and more ammunition falling than the leaves on the trees. I’m going to make one more recommendation of the west I envision opposed to the west presented by Hollywood: the Lonesome Dove series puts on the glitz of western tropes while also doing a great job explaining how people lived at the time. This is more in the style that would be preferred in Red Dead Redemption 2. A game where cowboys are cowboys, people are living by the land they’ve settled and getting along fine with the natives. Yes, there were some bad Tribes, but mostly few and far between.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s going to be a little crevice, eventually leading to a cave. In there, you&#039;ll find stone statues, seven in total. Taking another look at the cave paintings, you&#039;ll find that the statues in the painting are accompanied by eagles with varying numbers of tail feathers. The feathers correspond with fingers on the statues, the winning combination being: 2, 7, 5, 8, 3, 4, 6. Once the combination is put in, you&#039;ll be rewarded with three gold b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Something I liked about E3 2014 is the strong focus the big 3 had on gamers. Sony, Microsoft and Nintendo all focused on delivering the games that we, the gamers, want to play. Aside from Sony getting a little sidetracked, E3 2014 ended up being one of the better shows in years. Let’s keep that up going into E3 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Wii U can’t compete with the PS4 and Xbox One as is. Basically a PS3/ Xbox 360, the Wii U came too late, and despite having the best first-party lineup in 2014, has failed to keep up with PS4 and Xbox One. It’s time for Nintendo to get on, or at least close to Sony and Microsoft’s level. The New Wii U could be a game changer with more power, a new elegant design, and the adoption of a more traditional controller. Perhaps it could be enough to draw back third-party publishers. We can’t expect a new console yet, but an update (like the New 3DS) could turn around the Wii U’s fortunes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s a bit of a debate around this one. Just Northeast of Bacchus Bridge and Southeast of Donner Falls lies a hole in the ground. A somewhat familiar looking hole in the ground, for Tolkien fans. That being said, something about the whole house seems... off. Other than the obvious similarity of being a literal house in a hill, there isn&#039;t much about the house that seems like its Lord of the Rings counterpart. Style-wise, they&#039;re pretty disti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In order to grab the hat, you&#039;ll need a boat. Head out towards the biggest island around, and you&#039;ll find an even bigger, still mostly destroyed pirate ship. Inside lies your prize; the coolest hat in the Seven S&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When you think of Rockstar Games, Grand Theft Auto is no doubt the first thing that pops into mind. They’ve built a multi-billionaire dollar franchise that has become a household name, but they’re a multi-studio company that has many properties in their catalogue. Midnight Club, Smuggler’s Run, Max Payne, State of Emergency, Bully and so many more, Rockstar is far more than just Grand Theft Auto. With that said, their third-person action adventure formula has worked for them in the past and so they’ve been implementing it into other titles, one for example would be Red Dead Redemption. Released over eight years ago, we dove into the Wild West like we’ve never done so before, with an open world ripe for exploration, a compelling story with a loveable cast of characters and a cleverly-designed shooting mechanic. Here we are again, as Rockstar has created a more colossal and immersive game that puts it in a familiar territory, all while making feel like its own identity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, one key component to Red Dead Redemption 2 I have difficulty getting into is the controls. The controls are similar to the typical Rockstar [http://Submers.org/api.php?action=http://www.Gz-Jj.com/comment/html/?610231.html Open world game maps] world formula (at least Grand Theft Auto and Red Dead Redemption), with a thousand different actions being assigned to a handful of buttons. This is a mechanical marvel with all the different systems at play, from gunplay, horseback riding, hand-to-hand combat, character interactions and so forth. Controlling Arthur feels loose and stiff at the same time, something I can never put my finger on, and I have a difficult time determining if it’s a good or bad thing. Sometimes it can be frustrating, while other times it can lend to the charm of the game. The gunplay is still top notch, though, with each of the old rifles, pistols and shotguns feeling authentic and enjoyable to fire, especially with the Dead Eye skill. There are a ton of different weapons to obtain, all of which are need to be properly maintained, which somewhat ties into the survival aspect of the game, such as maintaining food intake for both you and your horse.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18750</id>
		<title>10 Best Easter Eggs Hidden In Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=10_Best_Easter_Eggs_Hidden_In_Red_Dead_Redemption_2&amp;diff=18750"/>
		<updated>2025-08-20T10:45:18Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;And what do you know? There was actually something to find. Up on Mt. Shann, a little searching will reward you with a find big enough to make any archaeologist jealous. A massive skeleton lies solitary among the snowy mountains, begging the question: Is that really the end of the hunt? Or is the truth still lurking somewh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rockstar has such a great opportunity to deliver a tale that is bathed in more of a classic period piece than a ritzy Hollywood do over. If the game looks anything like what the teaser presented, they just might deliver that game. It seemed calm yet brooding. It seemed slower, while being thoughtful. The posse of men on horseback seen in the trailer is fitting for the time. It was stupid to travel alone through the wilderness of America, and cowboys relied on each other for not only companionship, but the journey ahead. My mind keeps wandering to The Magnificent Seven though and I can’t shake that this is what might be showcased. A band of cowboy bandits causing all sorts of mayhem in a sort of Magnificent Seven bizarro world. The previous two games were great because the stories encountered seemed real; the characters seemed like real people dealing with personal qualms that had nothing to do with me. It’s the reason I loved the Witcher 3, the world didn’t care about the player, but if I could stop and help, I’d go for it. Otherwise, time to hit the dusty trail.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When 2 am hits, you&#039;ll know. As long as you&#039;re in the building, a UFO is going to appear right above you, hovering and basking the whole room in green light. Shooting at the flying saucer yields no result, and it will simply leave after a couple of in-game hours, or as soon as you leave the build&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Both Red Harlow/John Marston fit the narrative perfectly; both were men born of the west and knew only a certain way of life. This solidified their stories even more. While Red Harlow sought to seek out the killers of his parents, John sought out closure for a life he had perpetuated on to himself. These stories have western tale written all over them and succeed by showcasing these separate tales in realistic ways, while still playing in to the western tropes people know and love. While there were some bigger set pieces show casing these tropes, i.e. certain shoot outs, they kept the west relatively tame. Especially Red Dead Redemption.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at [http://Www.weblily.net/fr_fr/blog/-/blogs/now-using-vector-graphics-svg-?_33_redirect=http://www.shanghaiyurong.com/comment/html/?52149.html Www.weblily.net write an article] incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Red Dead franchise succeeds because it&#039;s playing into the most American fantasies of what the Wild West was, while keeping it grounded. It was a time were America was still getting its footing as a new nation. Things were being discovered by a people who had largely still never seen most of what the land had to offer, thus appropriately titled, the Wild West. It seemed like a hellish dreamscape where those from the east coast talked of savages and wild beast, men who idealized the same sort of lawlessness discussed among certain circles. Yet, it was none of these things, for a people having just arrived to a nation, it was much tamer than one might imagine. Instead, it was a place not overly populated and begging for people to settle its lands (I hope we see Natives in this game). The west was a place of opportunity and discovery, somewhere one could make their mark in a relatively easy way (for the time).&amp;lt;br&amp;gt;December 2014 was a terrible time to be a gamer. Not only did we have to contend with the buggy launches of DriveClub, Assassin’s Creed: Unity, and Halo: The Master Chief Collection, but we also had to deal with Lizard Squad who sought to ruin Christmas for so many gamers. With no purpose or intent, Lizard Squad bombarded PSN and Xbox Live servers with DDOS attacks. This crippled PSN and Xbox Live throughout the month, but also on Christmas Day when thousands of new PS4 and Xbox One owners were unwrapping their consoles. These consoles need firmware update to properly function, something that can’t be done if the consoles can’t connect online. We hope that in 2015 this malicious group stays away from PSN and Xbox Live.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=18744</id>
		<title>Review: Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=18744"/>
		<updated>2025-08-20T10:41:19Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John&#039;s face. The game is played in a large [http://Americanpoollinersmarlborough.com/x/cdn/?http://Tamilachat.org/community/profile/curtisom347954/ Open world Game money guide] world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John&#039;s actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they&#039;ve decided to send a bounty hunter after him so they don&#039;t have to deal with him themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bringing it full circle, I do not want to see Red Dead Redemption 2 pull a Magnificent Seven, even if this means making a bad guy version of the Seven. Which right now it’s looking that way. Seven cowboys riding off into the distance? The Magnificent Seven (I’m talking the 1960 version) is a great standalone tale on its own, while also having borrowed from a tale not its own. If you haven’t heard of Seven Samurai go watch it immediately, stop reading this article. While video games are drawing more and more from film, Rockstar has proved they can develop games that draw from certain pools while keeping it fresh and original.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The sense of discovery that video games offer is a feeling almost unmatched by any other form of entertainment. Deep down, you know that a developer went out of their way to create a mystery for the player to solve, or to put in a cool reference to another work of art. But in the heat of the moment, in the thrill of the chase, you feel like a detective pulling at a thread, ready to unveil whatever may be behind the curtain. There are few developers better at eliciting this feeling than Rockstar , and the Easter Eggs in Red Dead Redemption 2 certainly keep their reputation alive. Here&#039;s what we&#039;ve found so far in Red Dead Redemptio&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&#039;re like me and usually seem to have a rather large bounty on your head, then you might need to make (or loot) a quick buck. If you&#039;re in the vicinity of Fort Wallace, then head West, cross the river, and go up the mountain pass at Window Rock. You&#039;ll find some cave paintings. Arthur will make a note of them in his journal, and from there, cross the river and head just Southeast of the &amp;quot;I&amp;quot; in Ambarino on the &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s going to be a little crevice, eventually leading to a cave. In there, you&#039;ll find stone statues, seven in total. Taking another look at the cave paintings, you&#039;ll find that the statues in the painting are accompanied by eagles with varying numbers of tail feathers. The feathers correspond with fingers on the statues, the winning combination being: 2, 7, 5, 8, 3, 4, 6. Once the combination is put in, you&#039;ll be rewarded with three gold b&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Just across the river north of Annesburg lies an old ruin. It appears to be an old Viking tomb, and it&#039;s not entirely empty. Lying inside just waiting for someone with sticky fingers are three different it&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=18706</id>
		<title>Red Dead Redemption 2 Needs To Avoid Hollywood Tropes</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=18706"/>
		<updated>2025-08-20T10:09:27Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another item you&#039;ll want to snag in your travels is the ancient tomahawk, located East of the Wapiti Indian Reservation, on the Eastern part of the Calumet Ravine. It lies embedded and forgotten in an old tree trunk, awaiting its new dest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s a bit of a debate around this one. Just Northeast of Bacchus Bridge and Southeast of Donner Falls lies a hole in the ground. A somewhat familiar looking hole in the ground, for Tolkien fans. That being said, something about the whole house seems... off. Other than the obvious similarity of being a literal house in a hill, there isn&#039;t much about the house that seems like its Lord of the Rings counterpart. Style-wise, they&#039;re pretty disti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;Both Red Harlow/John Marston fit the narrative perfectly; both were men born of the west and knew only a certain way of life. This solidified their stories even more. While Red Harlow sought to seek out the killers of his parents, John sought out closure for a life he had perpetuated on to himself. These stories have western tale written all over them and succeed by showcasing these separate tales in realistic ways, while still playing in to the western tropes people know and love. While there were some bigger set pieces show casing these tropes, i.e. certain shoot outs, they kept the west relatively tame. Especially Red Dead Redemption.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption is simply one of the best games available for the seventh generation consoles. It did receive a zombie-themed expansion pack called Undead Nightmare, which was a fun novelty but didn&#039;t resonate the same way the base game did. The Grand Theft Auto San Andreas Bigfoot reference was rather humorous, though. It clearly uses the Grand Theft Auto games as a template but ends up finding its own identity through the setting, characters and storytelling. Red Dead Redemption 2 is one of the most highly anticipated games of 2018, and with the quality of its predecessor, it has big boots to fill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. [https://yazilim.cevapsitesi.com/gecmis/1/39/asp-net-de-url-deki-index-aspx-degilde-anasayfa-olarak-gorunmesi-asp-net-routing?donusadresi=http://tamilachat.org/community/profile/alfonzobutcher/ Read This method] seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Until Rockstar reveals more, though, I will keep being nervous over just what Red Dead Redemption 2 is. A lot of rumors are floating around that it’s a prequel. If it is, they could knock it out of the park, I just don’t want them relying on The Magnificent Seven to do it. Give us an American classic, something steeped in our own mythos, while keeping it fresh. Running and gunning is fun in games, but you can get that anywhere ( GTAV /any shooter ever). Let’s see a western tale more in truth with reality than Hollywood. There are so many other stories out there that get overlooked. If it is a prequel, the fall of John Marston&#039;s gang could be done with style. How cool would it be to build up a bandit posse only to have it all ripped away (or in Marstons case, walking away)? Usually in games where the player must form a crew ( Mafia III /GTAV), it’s to set out on some serious mayhem and succeed. To have a game where the player forms their crew only to have it taken away would be the ultimate middle finger to that style of storytelling in gaming. Especially coming from Rockstar. Not only would it flip the script, but it would show Rockstar can even go against their own grain, while not borrowing from Hollywood.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=18696</id>
		<title>15 Gaming Wishes For 2015</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=18696"/>
		<updated>2025-08-20T09:52:59Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse [https://docs.astro.columbia.edu/search?q=https://reddit-directory.com/Open-World-Gaming-Hub_675434.html Open World Game weapons] world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Red Dead franchise succeeds because it&#039;s playing into the most American fantasies of what the Wild West was, while keeping it grounded. It was a time were America was still getting its footing as a new nation. Things were being discovered by a people who had largely still never seen most of what the land had to offer, thus appropriately titled, the Wild West. It seemed like a hellish dreamscape where those from the east coast talked of savages and wild beast, men who idealized the same sort of lawlessness discussed among certain circles. Yet, it was none of these things, for a people having just arrived to a nation, it was much tamer than one might imagine. Instead, it was a place not overly populated and begging for people to settle its lands (I hope we see Natives in this game). The west was a place of opportunity and discovery, somewhere one could make their mark in a relatively easy way (for the time).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This seems nearly impossible seeing as we’re almost at the 10-year anniversary of the game’s announcement, but I feel fairly positive Final Fantasy XV might at least launch in Japan by the time 2015 ends. The fact that we’re getting a gameplay demo in 2015, the large amount of gameplay trailers released in 2014, and the fact that the English voice-overs are already done is enough evidence to suggest we’ll be playing Final Fantasy XV sooner than later.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bringing it full circle, I do not want to see Red Dead Redemption 2 pull a Magnificent Seven, even if this means making a bad guy version of the Seven. Which right now it’s looking that way. Seven cowboys riding off into the distance? The Magnificent Seven (I’m talking the 1960 version) is a great standalone tale on its own, while also having borrowed from a tale not its own. If you haven’t heard of Seven Samurai go watch it immediately, stop reading this article. While video games are drawing more and more from film, Rockstar has proved they can develop games that draw from certain pools while keeping it fresh and original.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another item you&#039;ll want to snag in your travels is the ancient tomahawk, located East of the Wapiti Indian Reservation, on the Eastern part of the Calumet Ravine. It lies embedded and forgotten in an old tree trunk, awaiting its new dest&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was the moments of quiet that were most enjoyable, just wandering the prairie through Redemption was enough to satisfy western fantasies. Both games also took place in the classic dusty west audiences have come to imagine from spaghetti westerns, now veering toward more recent films such as The Revenant, which seems to be the direction Red Dead Redemption 2 is going. Not a bad thing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;December 2014 was a terrible time to be a gamer. Not only did we have to contend with the buggy launches of DriveClub, Assassin’s Creed: Unity, and Halo: The Master Chief Collection, but we also had to deal with Lizard Squad who sought to ruin Christmas for so many gamers. With no purpose or intent, Lizard Squad bombarded PSN and Xbox Live servers with DDOS attacks. This crippled PSN and Xbox Live throughout the month, but also on Christmas Day when thousands of new PS4 and Xbox One owners were unwrapping their consoles. These consoles need firmware update to properly function, something that can’t be done if the consoles can’t connect online. We hope that in 2015 this malicious group stays away from PSN and Xbox Live.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In order to grab the hat, you&#039;ll need a boat. Head out towards the biggest island around, and you&#039;ll find an even bigger, still mostly destroyed pirate ship. Inside lies your prize; the coolest hat in the Seven S&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Until Rockstar reveals more, though, I will keep being nervous over just what Red Dead Redemption 2 is. A lot of rumors are floating around that it’s a prequel. If it is, they could knock it out of the park, I just don’t want them relying on The Magnificent Seven to do it. Give us an American classic, something steeped in our own mythos, while keeping it fresh. Running and gunning is fun in games, but you can get that anywhere ( GTAV /any shooter ever). Let’s see a western tale more in truth with reality than Hollywood. There are so many other stories out there that get overlooked. If it is a prequel, the fall of John Marston&#039;s gang could be done with style. How cool would it be to build up a bandit posse only to have it all ripped away (or in Marstons case, walking away)? Usually in games where the player must form a crew ( Mafia III /GTAV), it’s to set out on some serious mayhem and succeed. To have a game where the player forms their crew only to have it taken away would be the ultimate middle finger to that style of storytelling in gaming. Especially coming from Rockstar. Not only would it flip the script, but it would show Rockstar can even go against their own grain, while not borrowing from Hollywood.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=18685</id>
		<title>Member Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=18685"/>
		<updated>2025-08-20T09:42:46Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Don’t be deceived by the number at the end of the title, Red Dead Redemption 2 is a direct prequel to its predecessor. The story takes place years before our last adventure as we follow Arthur Morgan and the Van der Linde gang. If you recognize the latter name, it was the group of outlaws that John Marston rode with back in the day. As you can expect, you’ll see our loveable Marston often, who is perfectly implemented into the story. It’s not too much fan service or focus, but just enough so he’s a solid supporting role, especially in the later half of the campaign. He has his own arc, but it’s all about Arthur and his issues. The first couple of chapters in the story, Arthur is an unlikable individual. It takes him a little while to find his footing as he’s an overly serious character who never breaks a smile and plays the rough cowboy to a T. His relationship with the group, including the gang’s leader, Dutch van der Linde, is what stands out among everything else. It’s the little things around the camp; the songs, the gestures and the interactions that expand our protagonist’s likability, and you begin to better understand him. Even the most insignificant faces seem to bring out the more positive aspects out of Arthur more than the main story ever does, and it’s sad that it’s something players can completely overlook, especially considering entering the camp setting forces the player to move at a snail’s pace.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, one key component to Red Dead Redemption 2 I have difficulty getting into is the controls. The controls are similar to the typical Rockstar [http://www.Kannikar.net/Travel/open-world-pilot-gaming-hub-11/ Open World Game Updates] world formula (at least Grand Theft Auto and Red Dead Redemption), with a thousand different actions being assigned to a handful of buttons. This is a mechanical marvel with all the different systems at play, from gunplay, horseback riding, hand-to-hand combat, character interactions and so forth. Controlling Arthur feels loose and stiff at the same time, something I can never put my finger on, and I have a difficult time determining if it’s a good or bad thing. Sometimes it can be frustrating, while other times it can lend to the charm of the game. The gunplay is still top notch, though, with each of the old rifles, pistols and shotguns feeling authentic and enjoyable to fire, especially with the Dead Eye skill. There are a ton of different weapons to obtain, all of which are need to be properly maintained, which somewhat ties into the survival aspect of the game, such as maintaining food intake for both you and your horse.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 is a long game and there’s a lot to do in it. The main campaign alone, along with a good number of Stranger missions, took us just under fifty hours to complete, which is exponentially longer than its predecessor. That’s barely even participating in the various other activities, such as hunting, gambling, bounty hunting and more. The Stranger missions are one of the bigger draws as they are once again whacky, over-the-top scenarios that fill out the world. Arthur may not have the sarcastic, comical timing of John Marston, but he still lends to each situation with his confusion. Sadly, I never saw a damsel tied up on a railroad track that needed saving. Speaking of Stranger missions, you&#039;re also able to make choices that may affect scenes in the main story. For example, I met one woman earlier in the campaign and she appeared as a prostitute later on, which lead to a bounty immediately put on my head. Another was a surprisingly lengthy scene with a nun who I randomly bumped into once, and Arthur opened up to her. Your choices through the campaign do hold some weight as they can affect where specific people end up in the future and might even expand upon Arthur’s character more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Red Dead franchise succeeds because it&#039;s playing into the most American fantasies of what the Wild West was, while keeping it grounded. It was a time were America was still getting its footing as a new nation. Things were being discovered by a people who had largely still never seen most of what the land had to offer, thus appropriately titled, the Wild West. It seemed like a hellish dreamscape where those from the east coast talked of savages and wild beast, men who idealized the same sort of lawlessness discussed among certain circles. Yet, it was none of these things, for a people having just arrived to a nation, it was much tamer than one might imagine. Instead, it was a place not overly populated and begging for people to settle its lands (I hope we see Natives in this game). The west was a place of opportunity and discovery, somewhere one could make their mark in a relatively easy way (for the time).&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=18672</id>
		<title>Review: Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=18672"/>
		<updated>2025-08-20T09:30:04Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Outside of that, Rockstar has created an engaging system that allows you to rob shops, stagecoaches and even trains full of people at any time. All you need to do is put on mask (if you don’t want to get caught) and start demanding the goods. If you do most of the story, you won’t need to do this all that often as you’ll be rolling in dough, but it’s a fun way to de-stress. The Wanted system is also back, as the more heinous of crimes you commit and people witness, the higher the bounty is put on your head. You can change your disguise or grow your hair and facial hair out to avoid being recognized, but you’ll probably want to pay it off the fee to avoid bounty hunters coming at you in the wild. Alternatively, if you catch up to a witness, you can threaten them, or if a police officer sees it taking place, you can defuse the situation if it’s not too damaging of a crime. Occasionally it can be a confusing why you’re immediately pinpointed as the perpetrator, though, as we’ve had a number of instances where we killed someone, a pedestrian comes across the body while we’re nowhere to be found, and yet a bounty is set on our character. Overall, though, the system works fine and can even be entertaining to chase witnesses down as they plead for their lives.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you&#039;ll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that&#039;s washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse [https://www.human-d.co.jp/seminar/contact.html?title=먹튀검증&amp;amp;url=http://www.customer-service.Sbm.pw/out/open-world-gaming-hub/ Open world game tips] world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When you think of Rockstar Games, Grand Theft Auto is no doubt the first thing that pops into mind. They’ve built a multi-billionaire dollar franchise that has become a household name, but they’re a multi-studio company that has many properties in their catalogue. Midnight Club, Smuggler’s Run, Max Payne, State of Emergency, Bully and so many more, Rockstar is far more than just Grand Theft Auto. With that said, their third-person action adventure formula has worked for them in the past and so they’ve been implementing it into other titles, one for example would be Red Dead Redemption. Released over eight years ago, we dove into the Wild West like we’ve never done so before, with an open world ripe for exploration, a compelling story with a loveable cast of characters and a cleverly-designed shooting mechanic. Here we are again, as Rockstar has created a more colossal and immersive game that puts it in a familiar territory, all while making feel like its own identity.&amp;lt;br&amp;gt;It’s safe to say that Red Dead Redemption 2 is easily the most visually-impressive game Rockstar has ever created. While it’s difficult for open world games to compare to more linear, focused experiences due to the amount of content shoved onto screen at once, there were times when I thought I was playing a CG movie. Maybe that’s a little bit of hyperbole as there are still some compromises that are taken, but for the most part this is arguably the best looking game of the year. Character models are remarkably detailed, even with the most insignificant individuals, and the open world is absolutely gorgeous. Not only does it have an incredible amount of variety, from industrial cities to snowy mountains, but the way settings are organized bring the world to life in a sensational way. From a pure visual aspect, the only negative notions are minor ones, namely beards can sometimes look like they’re pulled off a character creator, and the rendering and reflections when moving through water has a strange issue on the sides of the screen. Animation is the only other aspect that can be bothersome at times. Don’t get me wrong, everything is animated meticulous, from faces to actions, but when you need to interact with something in the world, it can put you into an animation that takes a lot longer than you’d hope for. Other than that, I was blown away with what Rockstar was able to accomplish, as the world of Red Dead Redemption 2 is simply breathtaking.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=18544</id>
		<title>15 Gaming Wishes For 2015</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=18544"/>
		<updated>2025-08-20T07:21:44Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption is simply one of the best games available for the seventh generation consoles. It did receive a zombie-themed expansion pack called Undead Nightmare, which was a fun novelty but didn&#039;t resonate the same way the base game did. The Grand Theft Auto San Andreas Bigfoot reference was rather humorous, though. It clearly uses the Grand Theft Auto games as a template but ends up finding its own identity through the setting, characters and storytelling. Red Dead Redemption 2 is one of the most highly anticipated games of 2018, and with the quality of its predecessor, it has big boots to fill.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Don’t be deceived by the number at the end of the title, Red Dead Redemption 2 is a direct prequel to its predecessor. The story takes place years before our last adventure as we follow Arthur Morgan and the Van der Linde gang. If you recognize the latter name, it was the group of outlaws that John Marston rode with back in the day. As you can expect, you’ll see our loveable Marston often, who is perfectly implemented into the story. It’s not too much fan service or focus, but just enough so he’s a solid supporting role, especially in the later half of the campaign. He has his own arc, but it’s all about Arthur and his issues. The first couple of chapters in the story, Arthur is an unlikable individual. It takes him a little while to find his footing as he’s an overly serious character who never breaks a smile and plays the rough cowboy to a T. His relationship with the group, including the gang’s leader, Dutch van der Linde, is what stands out among everything else. It’s the little things around the camp; the songs, the gestures and the interactions that expand our protagonist’s likability, and you begin to better understand him. Even the most insignificant faces seem to bring out the more positive aspects out of Arthur more than the main story ever does, and it’s sad that it’s something players can completely overlook, especially considering entering the camp setting forces the player to move at a snail’s pace.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dice is bringing their FPS expertise to Star Wars: Battlefront Holiday 2015. We can’t wait for them to use their knowledge harnessed over many Battlefield games to create the ultimate Battlefront experience. You know which Battlefield game Dice shouldn’t model Battlefront after? Battlefield 4. Undoubtedly the worst launch of 2013, Battlefield 4 was a huge mess with numerous bugs, glitches, and netcode issues. Nobody wants to [https://Sbtg.ru/ap/redirect.aspx?l=http://stscrap.kr/gb5/bbs/board.php?bo_table=consult&amp;amp;wr_id=191133 Open World Game walkthrough] a brand new multiplayer game at launch and find out its unplayable. That’s what happened with Battlefield 4 and a whole bunch of games in 2014. In fact, let’s make 2015 the opposite of 2014 and have every game work properly at launch, please!&amp;lt;br&amp;gt;Assassin’s Creed: Victory was rudely outed December 2014 as the next Assassin’s Creed game, and there’s one thing everyone is thinking right now; please don’t be like Assassin’s Creed: Unity. Unity was a broken wreck at launch. Riddled with bugs, glitches, a Co-Op feature that barely works, and a continuously dipping framerate, Unity is the poster-boy for how not to launch a game. True, the experience has gotten better with patches, but that’s no excuse for launching Unity in the state it was in. Victory cannot achieve victory if it is in anyway like Unity. Hopefully, with Ubisoft Quebec leading development, we won’t have to experience an Assassin’s Creed wreck two years in a row.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This seems nearly impossible seeing as we’re almost at the 10-year anniversary of the game’s announcement, but I feel fairly positive Final Fantasy XV might at least launch in Japan by the time 2015 ends. The fact that we’re getting a gameplay demo in 2015, the large amount of gameplay trailers released in 2014, and the fact that the English voice-overs are already done is enough evidence to suggest we’ll be playing Final Fantasy XV sooner than later.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=18489</id>
		<title>Review: Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=18489"/>
		<updated>2025-08-20T06:37:12Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and another series of events from a quest giver involves a man who really gets under John&#039;s skin in the last quest he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game [http://karung.in/?r=aHR0cDovL25vcndlZ2lhLnByYWNhLW9rLnBsL2F1dGhvci9sYXRhc2hpYWRhbC8 Open world game tips] feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can&#039;t remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up on screen. It&#039;s good to know that my sociopathic tendencies aren&#039;t so unusual that the developers weren&#039;t able to anticipate my behavior.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Red Dead franchise succeeds because it&#039;s playing into the most American fantasies of what the Wild West was, while keeping it grounded. It was a time were America was still getting its footing as a new nation. Things were being discovered by a people who had largely still never seen most of what the land had to offer, thus appropriately titled, the Wild West. It seemed like a hellish dreamscape where those from the east coast talked of savages and wild beast, men who idealized the same sort of lawlessness discussed among certain circles. Yet, it was none of these things, for a people having just arrived to a nation, it was much tamer than one might imagine. Instead, it was a place not overly populated and begging for people to settle its lands (I hope we see Natives in this game). The west was a place of opportunity and discovery, somewhere one could make their mark in a relatively easy way (for the time).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you&#039;re like me and usually seem to have a rather large bounty on your head, then you might need to make (or loot) a quick buck. If you&#039;re in the vicinity of Fort Wallace, then head West, cross the river, and go up the mountain pass at Window Rock. You&#039;ll find some cave paintings. Arthur will make a note of them in his journal, and from there, cross the river and head just Southeast of the &amp;quot;I&amp;quot; in Ambarino on the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A bit hypocritical perhaps, but at least two Uncharted games and one Gears of War game could use some serious updating. Both Uncharted: Drake’s Fortune (2007) and Gears of War (2006) are horribly outdated compared to modern standards. It would be cool to see these games redone with modern gameplay and graphics. Uncharted: Golden Abyss (2012) was released on the PS Vita. Seeing it remade for PS4 would be sweet as pie. Personally, I’d love to see the collections bundled together ala Halo: The Master Chief Collection. Uncharted: The Nathan Drake Collection and Gears of War: The Locust War Collection would be so cool to have.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;December 2014 was a terrible time to be a gamer. Not only did we have to contend with the buggy launches of DriveClub, Assassin’s Creed: Unity, and Halo: The Master Chief Collection, but we also had to deal with Lizard Squad who sought to ruin Christmas for so many gamers. With no purpose or intent, Lizard Squad bombarded PSN and Xbox Live servers with DDOS attacks. This crippled PSN and Xbox Live throughout the month, but also on Christmas Day when thousands of new PS4 and Xbox One owners were unwrapping their consoles. These consoles need firmware update to properly function, something that can’t be done if the consoles can’t connect online. We hope that in 2015 this malicious group stays away from PSN and Xbox Live.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=18477</id>
		<title>Member Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Member_Red_Dead_Redemption&amp;diff=18477"/>
		<updated>2025-08-20T06:07:17Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bringing it full circle, I do not want to see Red Dead Redemption 2 pull a Magnificent Seven, even if this means making a bad guy version of the Seven. Which right now it’s looking that way. Seven cowboys riding off into the distance? The Magnificent Seven (I’m talking the 1960 version) is a great standalone tale on its own, while also having borrowed from a tale not its own. If you haven’t heard of Seven Samurai go watch it immediately, stop reading this article. While video games are drawing more and more from film, Rockstar has proved they can develop games that draw from certain pools while keeping it fresh and original.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another spooky location can be found North of the Grizzlies, just above the &amp;quot;N&amp;quot; in Ambarino. Searching the woods around there reveals an apparently abandoned shelter that appears to have previously housed a witch. One that has not been abandoned for too long, either, because inside is a seemingly fresh cauldron full of some sort of bubbling liquid. If you&#039;re capable of mustering the courage required to take a swig, you&#039;ll black out and reawaken a distance away from the cauld&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Dice is bringing their FPS expertise to Star Wars: Battlefront Holiday 2015. We can’t wait for them to use their knowledge harnessed over many Battlefield games to create the ultimate Battlefront experience. You know which Battlefield game Dice shouldn’t model Battlefront after? Battlefield 4. Undoubtedly the worst launch of 2013, Battlefield 4 was a huge mess with numerous bugs, glitches, and netcode issues. Nobody wants to [https://Chaturbateglobal.Chaturbate.com:443/external_link/?url=https://reddit-directory.com/Open-World-Gaming-Hub_675434.html Open world Game beginner guide] a brand new multiplayer game at launch and find out its unplayable. That’s what happened with Battlefield 4 and a whole bunch of games in 2014. In fact, let’s make 2015 the opposite of 2014 and have every game work properly at launch, please!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gunslingers in the wild west have been the subject of many memorable video games such as Gun, Custer&#039;s Revenge, Lethal Enforcers II and probably another one or two are in there somewhere. What is generally considered the most celebrated is 2010&#039;s Red Dead Redemption, or Grand Theft Equine as it&#039;s commonly referred. Like one or two other Rockstar titles, Red Dead Redemption was met with near universal acclaim and is still fondly remembered almost a decade later. The upcoming sequel is one of the most anticipated titles of 2018, and with that release just around the corner it seems like a good time to look back on the tale of John Marshton.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before diving fully into my gripes with something that only has just shy over a minute of game footage that’s been shown, let me explain what made the other two games so special. Both, Red Dead Revolver/Redemption were games that touched on a part of American mythos in the best of ways. Even other cultural mythos play into what makes these games so great, with many different backgrounds showcased. Each game is a unique tail of one man’s quest deeply personal to them. Not only exploring the characters presented fully, but also putting forth some of the best storytelling for video games of such a genre at each respective time. Each felt like a true American western tale.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Is the truth really out there? At least in the Red Dead Redemption universe, that seems to be the case. If you have no idea what I&#039;m talking about, just head between the &amp;quot;N&amp;quot; and &amp;quot;O&amp;quot; of New Hanover on the map, and you&#039;ll come across an old building. Inside, you&#039;ll be met with a pretty weird scene. There are beds lining the sides of the building, with a desk at the end. On the desk lies a note, which rather cryptically hints for you to come back to the building, or stay there, until about 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In order to grab the hat, you&#039;ll need a boat. Head out towards the biggest island around, and you&#039;ll find an even bigger, still mostly destroyed pirate ship. Inside lies your prize; the coolest hat in the Seven S&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=18459</id>
		<title>Red Dead Redemption 2 Needs To Avoid Hollywood Tropes</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=18459"/>
		<updated>2025-08-20T05:47:04Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Nintendo and Bandai Namco shook the world of Pokemon in 2014 with the announcement of Pokken Tournament, a brand new fighting game. Obviously there was a lot of excitement over this cross-over, until we found out that it was going to be Japan-only. Even worse, it would only be released in arcades. We’re hoping that Nintendo and Bandai Namco announce this game for the Wii U, and that will launch in North America and Europe.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grand Theft Auto V is out on PS4, Xbox One, PS3, and Xbox 360, and the PC version launches in January. With that out of the way its time to head back to the old west. Rumors concerning one of 2010s best games have been circulating for a while now, and its about time Rockstar reveals Red Dead Redemption 2. We know its happening, and with all versions of Grand Theft Auto V out in the wild the time has never been more right. We may be waiting years for the game to finally hit store shelves, but better knowing now then being left in the dark.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the more gritty locations in Red Dead Redemption 2 is called the Meteor House. Dubbed so, because everybody inside the house appears to have been utterly disemboweled by a stray meteor. If you&#039;ve got a mind to check out the scene, you can head just West of Brandywine Drop, keeping South of the Abandoned Trading P&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Part of what made Red Dead Redemption great was its characters. John Marshton was one of the better protagonists in a Rockstar game, which is not exactly a small feat given some of the other games they&#039;ve put out. Giving up his outlaw life to be a family man after a bank robbery went awry, he maintains his tough exterior but seems to be making an honest attempt at being a decent human, even if doing so within the confines of the law is somewhat negotiable. The bar was set high enough with Marshton where the only thing I&#039;m mildly worried about with Red Dead Redemption 2 is whether or not the new protagonist can match him. Aside from the lead there were numerous other characters. Nigel West Dickens was one of Marshton&#039;s more entertaining companions. Dickens was a swindler and snake oil salesman if there ever was one, but he did assist John on a few occasions, even if it was painfully obvious John wanted nothing more than to pistol whip him.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Member the games you used to play? We member. The basement at the Hardcore Gamer office has a section known as the Crust Room, with an old grey couch and a big old CRT TV. All the classic systems are down there collecting dust, so in an effort to improve the cleanliness of our work space, we dust off these old consoles every so often and put an old game through its paces, just to make sure everything stays in working order. We even have a beige computer with a floppy disk drive.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throughout this review, I may have seemed a little hard on Red Dead Redemption 2, but the overall package is nothing short of spectacular. It has its share of issues involving controls, but the vast majority of the experience is unforgettable. Rockstar has created the single most immersive Wild West game yet, with an intelligently-written story, a compelling core cast of characters, highly-engaging scenarios and a diverse [http://apbt.Online-Pedigrees.com/modules.php?name=Your_Account&amp;amp;op=userinfo&amp;amp;username=RoryLevesq Open World Game DLC] world to explore. The visuals are also truly stunning, with a substantial amount of detail put into each environment and character model, not to mention the extraordinary lighting techniques. The world is just ripe for exploration; it may not be the densest place out there, and I do wish there was a larger emphasis on hunting, but there’s still a ton to see and do. With around fifty hours to complete the main campaign, and even more if you do all of the other side activities, a game such as Red Dead Redemption 2 doesn’t come around this often. All I can say is wow.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption 2 has been hyped to hell and back as of last week, and while still not too much is known about the narrative that will be presented, I just can’t help but want another Rockstar tale that blows my mind. The ending of Red Dead Redemption might be one of my favorite endings of any video game ever. Until more is shown, though, I can only dream.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=18391</id>
		<title>Red Dead Redemption 2 Needs To Avoid Hollywood Tropes</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Red_Dead_Redemption_2_Needs_To_Avoid_Hollywood_Tropes&amp;diff=18391"/>
		<updated>2025-08-20T04:51:16Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;This seems nearly impossible seeing as we’re almost at the 10-year anniversary of the game’s announcement, but I feel fairly positive Final Fantasy XV might at least launch in Japan by the time 2015 ends. The fact that we’re getting a gameplay demo in 2015, the large amount of gameplay trailers released in 2014, and the fact that the English voice-overs are already done is enough evidence to suggest we’ll be playing Final Fantasy XV sooner than later.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption was a blast, with numerous side quests, activities and just a big [https://Id.containerize.com/signup?clientId=prod.discourse.aspose&amp;amp;redirectUrl=http://directoryanalytic.bestdirectory4you.com/details.php?id=370861 open world Game patch notes] sandbox world to play in. Great game mechanics and design made it fun, a great story is what made it memorable. The pacing of the story doesn&#039;t ever hit any major lulls and the character of Marshton is sympathetic enough you end up rooting for him, since after all he&#039;s a good guy who just wants to be back with his family. And in trying to get back with his family he ends up being jerked around by the government. After jumping through endless hoops from the government they betray him. The ending of Red Dead Redemption is one of the sadder endings in a video game. The true ending occurs in 1914, and while there is a shot at setting things right, it ultimately feels hollow and unsatisfying. This sounds like a knock against the game, but in reality it is a testament to how powerful the narrative of Red Dead Redemption actually was.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After a few days John is good enough to start helping around on the ranch like any gunslinger who recently received a near fatal wound would. Before too long John is working with the US Marshalls and some other interesting characters. In the same vein as Grand Theft Auto, John ends up doing odd jobs for these varied characters to help form an alliance for another go at Fort Mercer. This second attempt goes better, except in victory it turns out Williamson is a cowardly bastard who fled to Mexico. This seems bad, but this also means that Mexico is unlocked and border crossing was much easier a little over a century ago.&amp;lt;br&amp;gt;Member the games you used to play? We member. The basement at the Hardcore Gamer office has a section known as the Crust Room, with an old grey couch and a big old CRT TV. All the classic systems are down there collecting dust, so in an effort to improve the cleanliness of our work space, we dust off these old consoles every so often and put an old game through its paces, just to make sure everything stays in working order. We even have a beige computer with a floppy disk drive.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and another series of events from a quest giver involves a man who really gets under John&#039;s skin in the last quest he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game world feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can&#039;t remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up on screen. It&#039;s good to know that my sociopathic tendencies aren&#039;t so unusual that the developers weren&#039;t able to anticipate my behavior.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=18265</id>
		<title>15 Gaming Wishes For 2015</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=18265"/>
		<updated>2025-08-20T03:27:43Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Back in 2007 we were all tired of World War II, and the jump to Modern Warfare was fresh and exciting. The opposite is true today. We’re tired of Modern Warfare and semi-Future Warfare. It’s time for FPS games to try something new,  [http://sitesco.ru/safelink.php?url=https://Reddit-directory.com/Open-World-Gaming-Hub_675434.html visit sitesco.ru`s official website] by going into the past. Rumors have been floating around for a while now that Treyarch’s next Call of Duty game would return to World War II, something I very much hope for. We need a change, and sometimes that change can be found by returning to your roots.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the main story, it’s entertaining but far from revolutionary. It has its highs and lows, the lows being the lack of development outside anyone who’s within the Van der Linde gang. You get to meet a plethora of characters through Arthur’s journey and yet most of them only appear in one or two missions, outside of a couple of exceptions. Red Dead Redemptions 2 moves at an incredible pace to the point that most people in the world are disposable and sometimes unnecessary, making me wish there was more of a focus on specific story beats as it’s spread too thin in spots. With that said, outside of the phenomenal core cast, what Rockstar does right is create exciting scenarios. This is something the company is known for, crafting well-designed and often comical heists that are sure to go awry. Whether it’s robbing a train or a stagecoach, or simply walking through town, each chapter has a handful of standout missions that will keep you on the edge of your seat. Granted, the other missions are mostly broken up into your standard affairs, but at least they’re kept lively thanks to Arthur generally being assisted by another member of the gang.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Red Dead Redemption is simply one of the best games available for the seventh generation consoles. It did receive a zombie-themed expansion pack called Undead Nightmare, which was a fun novelty but didn&#039;t resonate the same way the base game did. The Grand Theft Auto San Andreas Bigfoot reference was rather humorous, though. It clearly uses the Grand Theft Auto games as a template but ends up finding its own identity through the setting, characters and storytelling. Red Dead Redemption 2 is one of the most highly anticipated games of 2018, and with the quality of its predecessor, it has big boots to fill.&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John&#039;s face. The game is played in a large open world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John&#039;s actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they&#039;ve decided to send a bounty hunter after him so they don&#039;t have to deal with him themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before diving fully into my gripes with something that only has just shy over a minute of game footage that’s been shown, let me explain what made the other two games so special. Both, Red Dead Revolver/Redemption were games that touched on a part of American mythos in the best of ways. Even other cultural mythos play into what makes these games so great, with many different backgrounds showcased. Each game is a unique tail of one man’s quest deeply personal to them. Not only exploring the characters presented fully, but also putting forth some of the best storytelling for video games of such a genre at each respective time. Each felt like a true American western tale.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Outside of that, Rockstar has created an engaging system that allows you to rob shops, stagecoaches and even trains full of people at any time. All you need to do is put on mask (if you don’t want to get caught) and start demanding the goods. If you do most of the story, you won’t need to do this all that often as you’ll be rolling in dough, but it’s a fun way to de-stress. The Wanted system is also back, as the more heinous of crimes you commit and people witness, the higher the bounty is put on your head. You can change your disguise or grow your hair and facial hair out to avoid being recognized, but you’ll probably want to pay it off the fee to avoid bounty hunters coming at you in the wild. Alternatively, if you catch up to a witness, you can threaten them, or if a police officer sees it taking place, you can defuse the situation if it’s not too damaging of a crime. Occasionally it can be a confusing why you’re immediately pinpointed as the perpetrator, though, as we’ve had a number of instances where we killed someone, a pedestrian comes across the body while we’re nowhere to be found, and yet a bounty is set on our character. Overall, though, the system works fine and can even be entertaining to chase witnesses down as they plead for their lives.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=18176</id>
		<title>Review: Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=Review:_Red_Dead_Redemption_2&amp;diff=18176"/>
		<updated>2025-08-20T02:12:37Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;In order to grab the hat, you&#039;ll need a boat. Head out towards the biggest island around, and you&#039;ll find an even bigger, still mostly destroyed pirate ship. Inside lies your prize; the coolest hat in the Seven S&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This may seem a little selfish, but I really want support for PS3 and Xbox 360 to end. It’s not that I don’t like the systems. I love them both and have cherished my time with both, but it is time for the industry to move. Continuing development on these old systems continues to hold back games like Call of Duty, Destiny, Battlefield, and Far Cry. Developers can’t properly take advantage of the extra power in these new consoles if they’re being tied down by PS3 and Xbox 360. Now, developers can make last-gen exclusive games like Assassin’s Creed: Rogue, but cross-gen development needs to stop in 2015.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Member the games you used to play? We member. The basement at the Hardcore Gamer office has a section known as the Crust Room, with an old grey couch and a big old CRT TV. All the classic systems are down there collecting dust, so in an effort to improve the cleanliness of our work space, we dust off these old consoles every so often and put an old game through its paces, just to make sure everything stays in working order. We even have a beige computer with a floppy disk drive.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s a bit of a debate around this one. Just Northeast of Bacchus Bridge and Southeast of Donner Falls lies a hole in the ground. A somewhat familiar looking hole in the ground, for Tolkien fans. That being said, something about the whole house seems... off. Other than the obvious similarity of being a literal house in a hill, there isn&#039;t much about the house that seems like its Lord of the Rings counterpart. Style-wise, they&#039;re pretty disti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When you think of Rockstar Games, Grand Theft Auto is no doubt the first thing that pops into mind. They’ve built a multi-billionaire dollar franchise that has become a household name, but they’re a multi-studio company that has many properties in their catalogue. Midnight Club, Smuggler’s Run, Max Payne, State of Emergency, Bully and so many more, Rockstar is far more than just Grand Theft Auto. With that said, their third-person action adventure formula has worked for them in the past and so they’ve been implementing it into other titles, one for example would be Red Dead Redemption. Released over eight years ago, we dove into the Wild West like we’ve never done so before, with an [http://www.Kannikar.net/Arts/open-world-game-reviews-3/ Open world Game Money guide] world ripe for exploration, a compelling story with a loveable cast of characters and a cleverly-designed shooting mechanic. Here we are again, as Rockstar has created a more colossal and immersive game that puts it in a familiar territory, all while making feel like its own identity.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grand Theft Auto V is out on PS4, Xbox One, PS3, and Xbox 360, and the PC version launches in January. With that out of the way its time to head back to the old west. Rumors concerning one of 2010s best games have been circulating for a while now, and its about time Rockstar reveals Red Dead Redemption 2. We know its happening, and with all versions of Grand Theft Auto V out in the wild the time has never been more right. We may be waiting years for the game to finally hit store shelves, but better knowing now then being left in the dark.&amp;lt;br&amp;gt;December 2014 was a terrible time to be a gamer. Not only did we have to contend with the buggy launches of DriveClub, Assassin’s Creed: Unity, and Halo: The Master Chief Collection, but we also had to deal with Lizard Squad who sought to ruin Christmas for so many gamers. With no purpose or intent, Lizard Squad bombarded PSN and Xbox Live servers with DDOS attacks. This crippled PSN and Xbox Live throughout the month, but also on Christmas Day when thousands of new PS4 and Xbox One owners were unwrapping their consoles. These consoles need firmware update to properly function, something that can’t be done if the consoles can’t connect online. We hope that in 2015 this malicious group stays away from PSN and Xbox Live.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
	</entry>
	<entry>
		<id>https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=18141</id>
		<title>15 Gaming Wishes For 2015</title>
		<link rel="alternate" type="text/html" href="https://goetterkomplex.org/index.php?title=15_Gaming_Wishes_For_2015&amp;diff=18141"/>
		<updated>2025-08-20T01:48:03Z</updated>

		<summary type="html">&lt;p&gt;Cornelius4548: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;And what do you know? There was actually something to find. Up on Mt. Shann, a little searching will reward you with a find big enough to make any archaeologist jealous. A massive skeleton lies solitary among the snowy mountains, begging the question: Is that really the end of the hunt? Or is the truth still lurking somewh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Seeing as Red Dead Redemption 2 has officially been announced to the masses, albeit with no idea what the game is about (John Marston&#039;s name is not even mentioned), I thought I’d voice some thoughts. While I wholeheartedly enjoyed both Red Dead Revolver and Red Dead Redemption, I am worried by Red Dead Redemption 2. Aside from hype, which apparently can’t be stopped, seeing as the collective internet ethos freaked the hell out, let me explain why it’s important to be cautious with something like this.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Until Rockstar reveals more, though, I will keep being nervous over just what Red Dead Redemption 2 is. A lot of rumors are floating around that it’s a prequel. If it is, they could knock it out of the park, I just don’t want them relying on The Magnificent Seven to do it. Give us an American classic, something steeped in our own mythos, while keeping it fresh. Running and gunning is fun in games, but you can get that anywhere ( GTAV /any shooter ever). Let’s see a western tale more in truth with reality than Hollywood. There are so many other stories out there that get overlooked. If it is a prequel, the fall of John Marston&#039;s gang could be done with style. How cool would it be to build up a bandit posse only to have it all ripped away (or in Marstons case, walking away)? Usually in games where the player must form a crew ( Mafia III /GTAV), it’s to set out on some serious mayhem and succeed. To have a game where the player forms their crew only to have it taken away would be the ultimate middle finger to that style of storytelling in gaming. Especially coming from Rockstar. Not only would it flip the script, but it would show Rockstar can even go against their own grain, while not borrowing from Hollywood.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is a linear story path to follow, but there are plenty of side opportunities to engage in. Each region has a few forts that need to be taken over, much like the same style as the battle at Fort Mercer. There are many characters that require assistance from John and these quests are usually entertaining. One quest involves a man with an undying love for his woman and another series of events from a quest giver involves a man who really gets under John&#039;s skin in the last quest he gives. Random events happen throughout the world such as highway robberies, hangings and other random encounters with strangers, making the game [https://WWW.Dmautosales.com/campagnamotors-frame.php?url=http://giggetter.com/blog/59589/red-dead-redemption-2-review-attention-to-detail-makes-it-an-instant-classi/ Open World game patch notes] feel alive. Rockstar games are known for their sense of humor and some of their dark humor naturally crept into Red Dead Redemption. One of my favorite achievements I ever unlocked happened in this game. A few years ago my girlfriend was hanging out at my apartment and I decided to show her this game (she may have bought it for me for a birthday present but I can&#039;t remember). I thought it would be funny to lasso a girl and leave her on the train tracks, like a mustache twirling silent film villain. As the locomotive turned the damsel in distress into a much gooier state of existence, an achievement popped up on screen. It&#039;s good to know that my sociopathic tendencies aren&#039;t so unusual that the developers weren&#039;t able to anticipate my behavior.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the spookier finds thus far has been the discovery of a woman chained inside of an outhouse. She&#039;s been disfigured and continues, with apparent difficulty, chanting off numbers in a specific order. If you&#039;d like to see or hear her for yourself, you can head to the Braithwaite Estate. On the outer edge is the outhouse with the inmate in question. What&#039;s her story? What do the numbers lead to? Is she locked in there for good reason? Or is it simply because she&#039;s differ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Grand Theft Auto V is out on PS4, Xbox One, PS3, and Xbox 360, and the PC version launches in January. With that out of the way its time to head back to the old west. Rumors concerning one of 2010s best games have been circulating for a while now, and its about time Rockstar reveals Red Dead Redemption 2. We know its happening, and with all versions of Grand Theft Auto V out in the wild the time has never been more right. We may be waiting years for the game to finally hit store shelves, but better knowing now then being left in the dark.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before diving fully into my gripes with something that only has just shy over a minute of game footage that’s been shown, let me explain what made the other two games so special. Both, Red Dead Revolver/Redemption were games that touched on a part of American mythos in the best of ways. Even other cultural mythos play into what makes these games so great, with many different backgrounds showcased. Each game is a unique tail of one man’s quest deeply personal to them. Not only exploring the characters presented fully, but also putting forth some of the best storytelling for video games of such a genre at each respective time. Each felt like a true American western tale.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
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		<summary type="html">&lt;p&gt;Cornelius4548: Die Seite wurde neu angelegt: „I’m Jodie from Wood Hayes doing my final year engineering in Law. I did my schooling, secured 78% and hope to find someone with same interests in Skateboarding.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my blog post [https://WWW.Dmautosales.com/campagnamotors-frame.php?url=http://giggetter.com/blog/59589/red-dead-redemption-2-review-attention-to-detail-makes-it-an-instant-classi/ Open World game patch notes]“&lt;/p&gt;
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&lt;div&gt;I’m Jodie from Wood Hayes doing my final year engineering in Law. I did my schooling, secured 78% and hope to find someone with same interests in Skateboarding.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my blog post [https://WWW.Dmautosales.com/campagnamotors-frame.php?url=http://giggetter.com/blog/59589/red-dead-redemption-2-review-attention-to-detail-makes-it-an-instant-classi/ Open World game patch notes]&lt;/div&gt;</summary>
		<author><name>Cornelius4548</name></author>
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